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+# Comparison operators
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+
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+<!--
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+Part of the Carbon Language project, under the Apache License v2.0 with LLVM
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+Exceptions. See /LICENSE for license information.
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+SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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+-->
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+
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+[Pull request](https://github.com/carbon-language/carbon-lang/pull/702)
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+
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+<!-- toc -->
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+
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+## Table of contents
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+
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+- [Problem](#problem)
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+- [Background](#background)
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+ - [Terminology](#terminology)
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+ - [Usage in existing languages](#usage-in-existing-languages)
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+ - [Three-way comparisons](#three-way-comparisons)
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+ - [Chained comparisons](#chained-comparisons)
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+- [Proposal](#proposal)
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+- [Details](#details)
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+ - [Precedence](#precedence)
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+ - [Associativity](#associativity)
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+ - [Built-in comparisons and implicit conversions](#built-in-comparisons-and-implicit-conversions)
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+ - [Consistency with implicit conversions](#consistency-with-implicit-conversions)
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+ - [Comparisons with constants](#comparisons-with-constants)
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+ - [Performance](#performance)
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+ - [Overloading](#overloading)
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+ - [Default implementations for basic types](#default-implementations-for-basic-types)
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+- [Rationale based on Carbon's goals](#rationale-based-on-carbons-goals)
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+- [Alternatives considered](#alternatives-considered)
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+ - [Alternative symbols](#alternative-symbols)
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+ - [Chained comparisons](#chained-comparisons-1)
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+ - [Convert operands like C++](#convert-operands-like-c)
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+ - [Provide a three-way comparison operator](#provide-a-three-way-comparison-operator)
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+ - [Allow comparisons as the operand of `not`](#allow-comparisons-as-the-operand-of-not)
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+
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+<!-- tocstop -->
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+
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+## Problem
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+
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+We need to be able to compare values for equality, and to compare ordered values
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+for relative ordering.
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+
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+## Background
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+
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+### Terminology
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+
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+We refer to tests that check whether two values are the same or different as
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+_equality_ comparisons, and to tests that determine the relative ordering of two
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+values as _relational_ comparisons.
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+
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+### Usage in existing languages
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+
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+There is near-universal convention on the use of the following symbols for
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+relational operators:
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+
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+- `<`, `<=`, `>`, and `>=` perform ordered comparisons (less than, less than
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+ or equal to, greater than, greater than or equal to).
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+
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+There are rare exceptions in somewhat esoteric languages: some languages use `≤`
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+and `≥`, but these are not straightforward to type for many potential Carbon
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+developers.
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+
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+For equality operators, there is some divergence but still a very strong trend:
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+
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+- C-family languages, Rust, Swift, Kotlin, Zig, Nim, Ruby, etc. use `==` for
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+ equality comparison and `!=` for inequality comparison.
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+- Some languages, such as ALGOL, APL, BASIC, and PL/I, use `=` as equality
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+ comparison, with some using a different symbol (such as `:=` or `<-`) for
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+ assignment and others distinguishing assignment from equality comparison
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+ based on context.
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+- Haskell and Fortran use `==` for "equal to" and `/=` for "not equal to". The
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+ latter is intended to resemble a ≠ symbol.
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+- Some languages, such as Pascal and BASIC, use `<>` for inequality
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+ comparison. Python 2 permits this as a synonym for `!=`.
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+- Perl uses `eq` and `ne` for string comparisons; some shells and UNIX `test`
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+ use `-eq` and `-ne` for for integer comparisons.
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+
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+Some languages support multiple different kinds of equality comparison, such as
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+both a value comparison (typically `==`) and an object identity comparison
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+(typically `===` or `is`). Some languages that freely convert between numbers
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+and strings have different operators to perform a string comparison versus a
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+numeric comparison. Fortran has custom `.eqv.` and `.neqv.` for equality
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+comparisons of Boolean values.
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+
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+Some languages have synonyms for equality operators. For example, Fortran allows
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+`.eq.`, `.ne.`, `.gt.`, and so on, as synonyms for `==`, `/=`, `>`, and so on.
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+This appears to be historical: FORTRAN 77 had only the dotted forms of these
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+operators.
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+
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+### Three-way comparisons
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+
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+C++ has three-way comparisons, written using the `<=>` operator. These provide a
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+useful mechanism to allow overloading the behavior of relational comparisons
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+without defining four separate operator overloads for relational comparisons.
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+
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+Similarly, Python provides a `__cmp__` special method that can be used to
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+implement all equality and relational comparisons.
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+
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+### Chained comparisons
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+
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+Python permits comparisons to be chained: that is, `a < b <= c` is interpreted
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+as `a < b and b <= c`, except that `b` is evaluated only once. In most C-family
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+languages, that expression is instead interpreted as `(a < b) <= c`, which
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+computes the value of `a < b`, maps `false` to `0` and `true` to `1`, then
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+compares the result to `c`.
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+
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+## Proposal
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+
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+Carbon will provide the following operators:
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+
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+- Equality comparison operators: `==` and `!=`.
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+- Relational comparison operators: `<`, `<=`, `>`, `>=`.
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+
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+Each has the obvious mathematical meaning, where `==` means =, `!=` means ≠,
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+`<=` means ≤, and `>=` means ≥.
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+
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+There will be no three-way comparison operator symbol. The interface used to
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+support overloading comparison operators will provide a named function to
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+perform three-way comparisons.
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+
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+Chained comparisons are an error: a comparison expression cannot appear as an
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+unparenthesized operand of another comparison operator.
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+
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+For built-in types, we will follow these rules:
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+
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+- Behave consistently with implicit conversions: if an operation is valid
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+ between built-in types `T` and `U`, then it is valid between built-in types
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+ that implicitly convert to `T` and `U`.
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+- Never invent an intermediate type that is larger than both operand types.
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+- A comparison produces either a mathematically correct answer or a
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+ compilation error.
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+
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+The first two rules are expected to also apply for other built-in operators,
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+such as arithmetic. The third rule is specific to comparisons.
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+
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+One consequence of the first rule is that we do not convert operands in a way
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+that might lose information. This is generally also implied by the third rule.
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+
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+## Details
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+
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+All six operators are infix binary operators. For standard Carbon types, they
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+produce a `Bool` value.
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+
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+### Precedence
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+
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+The comparison operators are all at the same precedence level. This level is
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+lower than operators used to compute (non-Boolean) values, higher than the
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+logical operators `and` and `or`, and incomparable with the precedence of `not`.
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+
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+For example, this is OK:
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+
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+```
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+if (n + m * 3 < n * n and 3 < m and m < 6) {}
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+```
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+
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+... but these are errors:
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+
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+```
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+// Error, ambiguous: `(not a) == b` or `not (a == b)`?
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+if (not a == b) {}
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+// Error, requires parentheses: `a == (not b)`.
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+if (a == not b) {}
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+// Error, requires parentheses: `not (f < 5.0)`.
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+if (not f < 5.0) {}
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+```
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+
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+### Associativity
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+
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+The comparison operators are non-associative. For example:
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+
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+```
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+// Error, need `3 < m and m < 6`.
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+if (3 < m < 6) {}
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+// Error, need `a == b and b == c`.
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+if (a == b == c) {}
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+// Error, need `(m > 1) == (n > 1)`.
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+if (m > 1 == n > 1) {}
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+```
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+
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+### Built-in comparisons and implicit conversions
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+
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+Built-in comparisons are permitted:
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+
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+- when both operands are of standard Carbon integer types (`Int(n)` or
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+ `Unsigned(n)`), or
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+- when both operands are of standard Carbon floating-point types (`Float(n)`),
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+ or
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+- when one operand is of floating-point type and the other is of integer type,
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+ if all values of the integer type can be exactly represented in the
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+ floating-point type
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+
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+In each case, the result is the mathematically-correct answer. This applies even
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+when comparing `Int(n)` with `Unsigned(m)`.
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+
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+For example:
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+
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+```
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+// The value of `v` is True, because `a` is less than `b`, even though the
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+// result of either an `i32` comparison or a `u32` comparison would be False.
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+fn f(a: i32, b: u32) -> Bool { return a < b; }
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+let v: Bool = f(-1, 4_000_000_000);
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+
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+// This does not compile, because `i64` values in general (and 10^18 in
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+// particular) are not exactly representable in the type `f32`.
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+let f: f32 = 1.0e18;
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+let n: i64 = 1_000_000_000_000_000_000;
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+let w: Bool = f == n;
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+```
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+
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+Comparisons involving integer and floating-point constants are not covered by
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+these rules and are [discussed separately](#comparisons-with-constants).
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+
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+#### Consistency with implicit conversions
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+
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+As specified in [#820](https://github.com/carbon-language/carbon-lang/pull/820),
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+we support the following implicit conversions:
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+
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+- from `Int(n)` to `Int(m)` if `m > n`,
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+- from `Unsigned(n)` to `Int(m)` or `Unsigned(m)` if `m > n`,
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+- from `Float(n)` to `Float(m)` if `m > n`, and
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+- from `Int(n)` to `Float(m)` if `Float(m)` can represent all values of
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+ `Int(n)`.
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+
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+These rules can be summarized as: a type `T` can be converted to `U` if every
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+value of type `T` is a value of type `U`.
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+
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+Additionally [#820](https://github.com/carbon-language/carbon-lang/pull/820)
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+permits conversions from certain kinds of integer and floating-point constants
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+to `Int(n)` and `Float(n)` types if the constant can be represented in the type.
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+
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+All built-in comparisons can be viewed as performing implicit conversions on at
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+most one of the operands in order to reach a suitable pair of identical or very
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+similar types, and then performing a comparison on those types. The target types
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+for these implicit conversions are, for each suitable value `n`:
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+
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+- `Int(n)` vs `Int(n)`
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+- `Unsigned(n)` vs `Unsigned(n)`
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+- `Int(n)` vs `Unsigned(n)`
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+- `Unsigned(n)` vs `Int(n)`
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+- `Float(n)` vs `Float(n)`
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+
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+There will in general be multiple combinations of implicit conversions that will
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+lead to one of the above forms, but we will arrive at the same result regardless
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+of which is selected, because all comparisons are mathematically correct and all
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+implicit conversions are lossless. Implementations are expected to do whatever
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+is most efficient: for example, for `u16 < i32` it is likely that the best
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+choice would be to promote the `u16` to `i32`, not `u32`.
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+
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+Because we only ever convert at most one operand, we never use an intermediate
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+type that is larger than both input types. For example, both `i32` and `f32` can
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+be implicitly converted to `f64`, but we do not permit comparisons between `i32`
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+and `f32` even though we could perform those comparisons in `f64`. If such
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+comparisons were permitted, the results could be surprising:
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+
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+```
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+// OK, i32 can exactly represent this value.
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+var n: i32 = 2_000_000_001;
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+// OK, this value is within the representable range for f32.
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+var f: f32 = 2_000_000_001.0;
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+// This comparison could compare unequal, because f32 cannot exactly represent
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+// the value 2,000,000,001.
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+if (n == f) { ... }
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+// OK with explicit cast, but may still compare unequal.
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+if (n == f as f64) { ... }
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+if (n as f64 == f) { ... }
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+```
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+
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+The two kinds of mixed-type comparison may be [less efficient](#performance)
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+than the other kinds due to the slightly wider domain.
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+
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+Note that this approach diverges from C++, which would convert both operands to
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+a common type first, sometimes performing a lossy conversion potentially giving
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+an incorrect result, sometimes converting both operands, and sometimes using a
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+wider type than either of the operand types.
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+
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+#### Comparisons with constants
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+
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+As described in [#820](https://github.com/carbon-language/carbon-lang/pull/820),
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+integer constants can be implicitly converted to any integer or floating-point
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+type that can represent their value, and floating-point constants can be
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+implicitly converted to any floating-point type that can represent their value.
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+We permit the following comparisons involving constants:
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+
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+- A constant can be compared with a value of any type to which it can be
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+ implicitly converted.
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+- Any two constants can be compared, even if there is no type that can
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+ represent both.
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+
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+Note that this disallows comparisons between, for example, `i32` and an integer
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+literal that cannot be represented in `i32`. Such comparisons would always be
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+tautological. This decision should be revisited if it proves problematic in
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+practice, for example in templated code where the literal is sometimes in range.
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+
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+#### Performance
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+
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+The choice to give correct results for signed/unsigned comparisons has a
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+performance impact in practice, because it exposes operations that some
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+processors do not currently directly support.
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+[Sample microbenchmarks](https://quick-bench.com/q/1_xA8G_jXci_yeOKt0WgCc6eGN4)
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+for implementations of several operations show the following performance on
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+x86_64:
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+
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+| Operation | Mathematical comparison time | C++ comparison time | Ratio |
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+| ----------- | ---------------------------- | ------------------- | ----- |
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+| `i64 < u64` | 1636 | 798 | 2.0x |
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+| `u64 < i64` | 1956 | 798 | 2.5x |
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+
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+The execution times here are computed as operation time minus no-op time.
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+
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+The mixed-type operations typically have 2-2.5x the execution time of the
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+same-type operations. However, this is a predictable performance change, and can
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+be controlled by the developer by converting the operands to a suitable type
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+prior to the conversion if a faster same-type comparison is preferred over a
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+correct mixed-type comparison.
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+
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+The above comparison attempts to demonstrate a worst-case difference. In many
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+cases, better code can be generated for the mixed-type comparison. For example,
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+when
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+[branching on the result of the comparison](https://quick-bench.com/q/mXJiHK3_RcCH4fgB88phQscLu88),
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+the difference is significantly reduced:
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+
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+| Operation | Mathematical comparison time | C++ comparison time | Ratio |
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+| ----------- | ---------------------------- | ------------------- | ----- |
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+| `i64 < u64` | 996 | 991 | 1.0x |
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+| `u64 < i64` | 1973 | 997 | 2.0x |
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+
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+### Overloading
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+
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+Separate interfaces will be provided to permit overloading equality and
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+relational comparisons. The exact design of those interfaces is left to a future
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+proposal. As non-binding design guidance for such a proposal:
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+
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+- The interface for equality comparisons should primarily provide the ability
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+ to override the behavior of `==`. The `!=` operator can optionally also be
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+ overridden, with a default implementation that returns `not (a == b)`.
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+ Overriding `!=` separately from `==` is expected to be used to support
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+ floating-point NaN comparisons and for C++ interoperability.
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+- The interface for relational comparisons should primarily provide the
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+ ability to specify a three-way comparison operator. The individual
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+ relational comparison operators can optionally be overridden separately,
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+ with a default implementation in terms of the three-way comparison operator.
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+ This facility is expected to be used primarily to support C++
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+ interoperability.
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+- Overloaded comparison operators may wish to produce a type other than
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+ `Bool`, for uses such as a vector comparison producing a vector of `Bool`
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+ values. We should decide whether we wish to support such uses.
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+
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+### Default implementations for basic types
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+
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+In addition to being defined for standard Carbon numeric types, equality and
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+relational comparisons are also defined for all "data" types:
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+
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+- Tuples.
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+- Structs (structural data classes).
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+- Classes implementing an interface that identifies them as data classes.
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+
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+Relational comparisons for these types provide a lexicographical ordering. This
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+proposal defers to
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+[#710](https://github.com/carbon-language/carbon-lang/issues/710) for details on
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+comparison support for classes.
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+
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+In each case, the comparison is only available if it is supported by all element
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+types.
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+
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+The `Bool` type should be treated as a choice type, and so should support
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+equality comparisons and relational comparisons if and only if choice types do
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+in general. That decision is left to a future proposal.
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+
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+## Rationale based on Carbon's goals
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+
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+- _Performance-critical software:_
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+
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+ - The use of a three-way comparison as the central primitive for
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+ overloading relational comparisons provides predictable, composable
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+ performance for comparing hierarchical data structures.
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+ - The performance of mixed comparisons may be slower than in C++, but this
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+ is because it's performing a different operation. This performance
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+ change is predictable, and can be controlled by the programmer by
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+ performing suitable non-value-preserving casts to a common type prior to
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+ the comparison.
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+
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+- _Code that is easy to read, understand, and write:_
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+
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+ - The chosen precedence and associativity rules aim to avoid bugs and
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+ ensure the code does what it appears to do, requiring parentheses in
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+ cases where the intent is unclear.
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+ - The choice to not perform lossy conversions on operands of a comparison
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+ operator removes a source of bugs caused by unintended lossy
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+ conversions.
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+
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+- _Interoperability with and migration from existing C++ code:_
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+
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+ - The use of the chosen operator symbols exactly matches C++, reducing
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+ friction for developers and code moving between the two languages, and
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+ for interoperability.
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+
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+## Alternatives considered
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+
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+### Alternative symbols
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+
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+We could use `/=` instead of `!=` for not-equal comparisons.
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+
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+Advantages:
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+
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+- Avoids overloading `!` for both "not equals" and template/generic use in
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+ `:!` bindings.
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+- There is no other usage of `!` meaning "not" in the language because we use
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+ a `not` operator.
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+
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+Disadvantages:
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+
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+- Unfamiliar to C++ programmers.
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+- `a /= b` would likely be expected to mean an `a = a / b` compound
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+ assignment.
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+- Breaks consistency with Python, which uses `not` for logical negation and
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+ `!=` for inequality comparison.
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+
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+We could use `=/=` instead of `!=` for not-equal comparisons.
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+
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+Advantages:
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+
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+- As above; also `=/=` looks like an `==` with a line through the middle.
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+
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+Disadvantages:
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+
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+- This would be inventive and unlike all other languages. As above, breaks
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+ consistency with Python.
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+- This would make `=/=` one character longer, and harder to type on US-ASCII
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+ keyboards because the keys are distant but likely to be typed with the same
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+ finger.
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+
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+### Chained comparisons
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+
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+We could support Python-like chained comparisons.
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+
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+Advantages:
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+
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+- Small ergonomic improvement for range comparisons.
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+- Middle operand is evaluated only once.
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+
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+Disadvantages:
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+
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+- Using the middle expression as an argument to two different functions may
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+ create problems, as the value will need to be stored somewhere, potentially
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+ changing the semantics of the operator expression as we can no longer move
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+ from the operand.
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+- Both short-circuiting behavior and non-short-circuiting behavior will be
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+ surprising and unintuitive to some. The short-circiuting option will
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+ introduce control flow without a keyword to announce it, which goes against
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+ our design decision to use a keyword for `and` and `or` to announce the
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+ control flow. The non-short-circuiting option will evaluate subexpressions
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+ unnecessarily, which creates a tension with our performance goal.
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+- Experienced C++ developers may expect a different behavior, such as
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+ `a < b == cmp` comparing the result of `a < b` against the Boolean value
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+ `cmp`.
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+
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+See also the ongoing discussion in
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+[#451](https://github.com/carbon-language/carbon-lang/issues/451).
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+
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+### Convert operands like C++
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+
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+We could convert the operands of comparison operators in a way that's equivalent
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+to C++'s behavior.
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+
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+Advantages:
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+
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+- May ease migration from C++.
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+- May allow programmers to reuse some intuition, for example when comparing
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+ floating-point values against integer values.
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+- Allows more efficient machine code to be generated for source code that
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+ takes no special care about the types of comparison operands.
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+- Improves performance predictability for C++ developers unfamiliar with
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+ Carbon's rules.
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+
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+Disadvantages:
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+
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+- Produces incorrect results.
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+- Does not provide a simple syntax for correct mixed-type comparisons.
|
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+
|
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+### Provide a three-way comparison operator
|
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+
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+We could provide a symbol for three-way comparisons, such as C++20's `<=>`.
|
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|
+
|
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|
+Advantages:
|
|
|
+
|
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|
+- The use of a symbol rather than a named member of an interface for this
|
|
|
+ functionality may ease migration from C++20.
|
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+
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+Disadvantages:
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+
|
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+- Reserves a symbol for an operation that should not be used directly except
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+ in special circumstances, and that will produce a nuanced type even when
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|
+ comparing standard Carbon types such as `f32`.
|
|
|
+
|
|
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+### Allow comparisons as the operand of `not`
|
|
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+
|
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+We could permit comparisons to appear as the immediate operand of `not` without
|
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|
+parentheses.
|
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+
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+Advantages:
|
|
|
+
|
|
|
+- Provides an easier syntax for floating-point comparisons where the desired
|
|
|
+ result for a NaN operand is `True` rather than `False`: `not f < 5.0`.
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|
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+
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+Disadvantages:
|
|
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+
|
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|
+- Introduces ambiguity when comparing Boolean values: `not cond1 == cond2`
|
|
|
+ might intend to compare `not cond1` to `cond2` rather than comparing
|
|
|
+ `cond1 != cond2`.
|