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@@ -459,7 +459,7 @@ class Point4b {
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return {.x = a.x * v, .y = a.y * v};
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}
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}
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- alias Add = Vector.Add; // Syntax TBD
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+ alias Add = Vector.Add;
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}
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// OR:
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@@ -1079,8 +1079,8 @@ other type-of-types, independent of order.
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Note that we do _not_ consider two type-of-types using the same name to mean the
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same thing to be a conflict. For example, combining a type-of-type with itself
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gives itself, `MyTypeOfType & MyTypeOfType == MyTypeOfType`. Also, given two
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-[interface extensions](#interface-extension) of a common base interface, the sum
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-should not conflict on any names in the common base.
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+[interface extensions](#interface-extension) of a common base interface, the
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+combination should not conflict on any names in the common base.
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**Rejected alternative:** Instead of using `&` as the combining operator, we
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considered using `+`,
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