// Part of the Carbon Language project, under the Apache License v2.0 with LLVM // Exceptions. See /LICENSE for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception #include "toolchain/check/call.h" #include "toolchain/check/context.h" #include "toolchain/check/control_flow.h" #include "toolchain/check/convert.h" #include "toolchain/check/core_identifier.h" #include "toolchain/check/full_pattern_stack.h" #include "toolchain/check/handle.h" #include "toolchain/check/inst.h" #include "toolchain/check/member_access.h" #include "toolchain/check/operator.h" #include "toolchain/check/pattern.h" #include "toolchain/check/pattern_match.h" #include "toolchain/check/type.h" #include "toolchain/sem_ir/absolute_node_id.h" #include "toolchain/sem_ir/ids.h" namespace Carbon::Check { // Starts emitting the loop header for a `while`-like looping construct. Returns // the loop header block ID. static auto StartLoopHeader(Context& context, Parse::NodeId node_id) -> SemIR::InstBlockId { // Branch to the loop header block. Note that we create a new block here even // if the current block is empty; this ensures that the loop always has a // preheader block. auto loop_header_id = AddDominatedBlockAndBranch(context, node_id); context.inst_block_stack().Pop(); // Start emitting the loop header block. context.inst_block_stack().Push(loop_header_id); context.region_stack().AddToRegion(loop_header_id, node_id); return loop_header_id; } // Starts emitting the loop body for a `while`-like looping construct. Converts // `cond_value_id` to bool and branches to the loop body if it is `true` and to // the loop exit if it is `false`. static auto BranchAndStartLoopBody(Context& context, Parse::NodeId node_id, SemIR::InstBlockId loop_header_id, SemIR::InstId cond_value_id) -> void { cond_value_id = ConvertToBoolValue(context, node_id, cond_value_id); // Branch to either the loop body or the loop exit block. auto loop_body_id = AddDominatedBlockAndBranchIf(context, node_id, cond_value_id); auto loop_exit_id = AddDominatedBlockAndBranch(context, node_id); context.inst_block_stack().Pop(); // Start emitting the loop body. context.inst_block_stack().Push(loop_body_id); context.region_stack().AddToRegion(loop_body_id, node_id); // Allow `break` and `continue` in this scope. context.break_continue_stack().push_back( {.break_target = loop_exit_id, .continue_target = loop_header_id}); } // Finishes emitting the body for a `while`-like loop. Adds a back-edge to the // loop header, and starts emitting in the loop exit block. static auto FinishLoopBody(Context& context, Parse::NodeId node_id) -> void { auto blocks = context.break_continue_stack().pop_back_val(); // Add the loop backedge. AddInst(context, node_id, {.target_id = blocks.continue_target}); context.inst_block_stack().Pop(); // Start emitting the loop exit block. context.inst_block_stack().Push(blocks.break_target); context.region_stack().AddToRegion(blocks.break_target, node_id); } // `while` // ------- auto HandleParseNode(Context& context, Parse::WhileConditionStartId node_id) -> bool { context.node_stack().Push(node_id, StartLoopHeader(context, node_id)); return true; } auto HandleParseNode(Context& context, Parse::WhileConditionId node_id) -> bool { auto cond_value_id = context.node_stack().PopExpr(); auto loop_header_id = context.node_stack().Pop(); // Branch to either the loop body or the loop exit block, and start emitting // the loop body. BranchAndStartLoopBody(context, node_id, loop_header_id, cond_value_id); return true; } auto HandleParseNode(Context& context, Parse::WhileStatementId node_id) -> bool { FinishLoopBody(context, node_id); return true; } // `for` // ----- auto HandleParseNode(Context& context, Parse::ForHeaderStartId node_id) -> bool { // Create a nested scope to hold the cursor variable. This is also the lexical // scope that names in the pattern are added to, although they get rebound on // each loop iteration. context.scope_stack().PushForSameRegion(); // Begin an implicit let declaration context for the pattern. context.decl_introducer_state_stack().Push(); context.pattern_block_stack().Push(); context.full_pattern_stack().PushFullPattern( FullPatternStack::Kind::NameBindingDecl); BeginSubpattern(context); context.node_stack().Push(node_id); return true; } auto HandleParseNode(Context& context, Parse::ForInId node_id) -> bool { auto pattern_block_id = context.pattern_block_stack().Pop(); AddInst(context, node_id, {.pattern_block_id = pattern_block_id}); context.decl_introducer_state_stack().Pop(); context.full_pattern_stack().StartPatternInitializer(); context.node_stack().Push(node_id, pattern_block_id); return true; } // For a value or reference of type `Optional(T)`, call the given accessor. static auto CallOptionalAccessor(Context& context, Parse::NodeId node_id, SemIR::InstId optional_id, CoreIdentifier accessor_name) -> SemIR::InstId { auto accessor_name_id = context.core_identifiers().AddNameId(accessor_name); auto accessor_id = PerformMemberAccess(context, node_id, optional_id, accessor_name_id); return PerformCall(context, node_id, accessor_id, {}); } auto HandleParseNode(Context& context, Parse::ForHeaderId node_id) -> bool { auto range_id = context.node_stack().PopExpr(); auto pattern_block_id = context.node_stack().Pop(); auto pattern_id = context.node_stack().PopPattern(); auto start_node_id = context.node_stack().PopForSoloNodeId(); // Convert the range expression to a value or reference so that we can use it // multiple times. // TODO: If this produces a temporary, its lifetime should presumably be // extended to cover the loop body. range_id = ConvertToValueOrRefExpr(context, range_id); // Create the cursor variable. // TODO: Produce a custom diagnostic if the range operand can't be used as a // range. // TODO: We need to allocate the `VarStorage` before building the operator. // The current order risks violating the preconditions on `Initialize` and // risks violating the topological ordering of insts. auto cursor_id = BuildUnaryOperator(context, node_id, {.interface_name = CoreIdentifier::Iterate, .op_name = CoreIdentifier::NewCursor}, range_id); auto cursor_type_id = context.insts().Get(cursor_id).type_id(); auto cursor_var_id = AddInstWithCleanup( context, node_id, {.type_id = cursor_type_id, .pattern_id = SemIR::AbsoluteInstId::None}); auto init_id = Initialize(context, node_id, cursor_var_id, cursor_id); AddInst(context, node_id, {.lhs_id = cursor_var_id, .rhs_id = init_id}); // Start emitting the loop header block. auto loop_header_id = StartLoopHeader(context, start_node_id); // Call `.(Iterate.Next)(&cursor)`. auto cursor_type_inst_id = context.types().GetTypeInstId(cursor_type_id); auto cursor_addr_id = AddInst( context, node_id, {.type_id = GetPointerType(context, cursor_type_inst_id), .lvalue_id = cursor_var_id}); auto element_id = BuildBinaryOperator(context, node_id, {.interface_name = CoreIdentifier::Iterate, .op_name = CoreIdentifier::Next}, range_id, cursor_addr_id); // We need to convert away from an initializing expression in order to call // `HasValue` and then separately pattern-match against the element. // TODO: Instead, form a `.Some(pattern_id)` pattern and pattern-match against // that. element_id = ConvertToValueOrRefExpr(context, element_id); // Branch to the loop body if the optional element has a value. auto cond_value_id = CallOptionalAccessor(context, node_id, element_id, CoreIdentifier::HasValue); BranchAndStartLoopBody(context, node_id, loop_header_id, cond_value_id); // The loop pattern's initializer is now complete, and any bindings in it // should be in scope. context.full_pattern_stack().EndPatternInitializer(); context.full_pattern_stack().PopFullPattern(); // Create storage for var patterns now. AddPatternVarStorage(context, pattern_block_id, /*is_returned_var=*/false); // Initialize the pattern from `.Get()`. auto element_value_id = CallOptionalAccessor(context, node_id, element_id, CoreIdentifier::Get); LocalPatternMatch(context, pattern_id, element_value_id); return true; } auto HandleParseNode(Context& context, Parse::ForStatementId node_id) -> bool { FinishLoopBody(context, node_id); return true; } // `break` // ------- auto HandleParseNode(Context& context, Parse::BreakStatementStartId node_id) -> bool { auto& stack = context.break_continue_stack(); if (stack.empty()) { CARBON_DIAGNOSTIC(BreakOutsideLoop, Error, "`break` can only be used in a loop"); context.emitter().Emit(node_id, BreakOutsideLoop); } else { AddInst(context, node_id, {.target_id = stack.back().break_target}); } context.inst_block_stack().Pop(); context.inst_block_stack().PushUnreachable(); return true; } auto HandleParseNode(Context& /*context*/, Parse::BreakStatementId /*node_id*/) -> bool { return true; } // `continue` // ---------- auto HandleParseNode(Context& context, Parse::ContinueStatementStartId node_id) -> bool { auto& stack = context.break_continue_stack(); if (stack.empty()) { CARBON_DIAGNOSTIC(ContinueOutsideLoop, Error, "`continue` can only be used in a loop"); context.emitter().Emit(node_id, ContinueOutsideLoop); } else { AddInst(context, node_id, {.target_id = stack.back().continue_target}); } context.inst_block_stack().Pop(); context.inst_block_stack().PushUnreachable(); return true; } auto HandleParseNode(Context& /*context*/, Parse::ContinueStatementId /*node_id*/) -> bool { return true; } } // namespace Carbon::Check