// Part of the Carbon Language project, under the Apache License v2.0 with LLVM // Exceptions. See /LICENSE for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // // INCLUDE-FILE: toolchain/testing/testdata/min_prelude/uint.carbon // // AUTOUPDATE // TIP: To test this file alone, run: // TIP: bazel test //toolchain/testing:file_test --test_arg=--file_tests=toolchain/check/testdata/interop/cpp/enum/using.carbon // TIP: To dump output, run: // TIP: bazel run //toolchain/testing:file_test -- --dump_output --file_tests=toolchain/check/testdata/interop/cpp/enum/using.carbon // --- enum.h enum class Color {Red, Blue, Green}; using enum Color; class Zoo { public: enum class Animal { Cat, Dog, Horse }; }; using enum Zoo::Animal; // --- import_enum.carbon library "[[@TEST_NAME]]"; // CHECK:STDERR: import_enum.carbon:[[@LINE+10]]:10: in file included here [InCppInclude] // CHECK:STDERR: ./enum.h:5:7: warning: using enum declaration is a C++20 extension [CppInteropParseWarning] // CHECK:STDERR: 5 | using enum Color; // CHECK:STDERR: | ^ // CHECK:STDERR: // CHECK:STDERR: import_enum.carbon:[[@LINE+5]]:10: in file included here [InCppInclude] // CHECK:STDERR: ./enum.h:12:7: warning: using enum declaration is a C++20 extension [CppInteropParseWarning] // CHECK:STDERR: 12 | using enum Zoo::Animal; // CHECK:STDERR: | ^ // CHECK:STDERR: import Cpp library "enum.h"; //@dump-sem-ir-begin fn F() { let col : Cpp.Color = Cpp.Color.Red; let colb : Cpp.Color = Cpp.Blue; let pet : Cpp.Zoo.Animal = Cpp.Zoo.Animal.Cat; let pet2 : Cpp.Zoo.Animal = Cpp.Dog; } //@dump-sem-ir-end // CHECK:STDOUT: --- import_enum.carbon // CHECK:STDOUT: // CHECK:STDOUT: constants { // CHECK:STDOUT: %F.type: type = fn_type @F [concrete] // CHECK:STDOUT: %F: %F.type = struct_value () [concrete] // CHECK:STDOUT: %Color: type = class_type @Color [concrete] // CHECK:STDOUT: %pattern_type.839: type = pattern_type %Color [concrete] // CHECK:STDOUT: %int_0.40a: %Color = int_value 0 [concrete] // CHECK:STDOUT: %int_1.a8e: %Color = int_value 1 [concrete] // CHECK:STDOUT: %Zoo: type = class_type @Zoo [concrete] // CHECK:STDOUT: %Animal: type = class_type @Animal [concrete] // CHECK:STDOUT: %pattern_type.d9d: type = pattern_type %Animal [concrete] // CHECK:STDOUT: %int_0.83f: %Animal = int_value 0 [concrete] // CHECK:STDOUT: %int_1.afa: %Animal = int_value 1 [concrete] // CHECK:STDOUT: } // CHECK:STDOUT: // CHECK:STDOUT: imports { // CHECK:STDOUT: %Cpp: = namespace file.%Cpp.import_cpp, [concrete] { // CHECK:STDOUT: .Color = %Color.decl // CHECK:STDOUT: .Blue = %int_1.a8e // CHECK:STDOUT: .Zoo = %Zoo.decl // CHECK:STDOUT: .Dog = %int_1.afa // CHECK:STDOUT: import Cpp//... // CHECK:STDOUT: } // CHECK:STDOUT: %Color.decl: type = class_decl @Color [concrete = constants.%Color] {} {} // CHECK:STDOUT: %int_0.40a: %Color = int_value 0 [concrete = constants.%int_0.40a] // CHECK:STDOUT: %int_1.a8e: %Color = int_value 1 [concrete = constants.%int_1.a8e] // CHECK:STDOUT: %Zoo.decl: type = class_decl @Zoo [concrete = constants.%Zoo] {} {} // CHECK:STDOUT: %Animal.decl: type = class_decl @Animal [concrete = constants.%Animal] {} {} // CHECK:STDOUT: %int_0.83f: %Animal = int_value 0 [concrete = constants.%int_0.83f] // CHECK:STDOUT: %int_1.afa: %Animal = int_value 1 [concrete = constants.%int_1.afa] // CHECK:STDOUT: } // CHECK:STDOUT: // CHECK:STDOUT: file { // CHECK:STDOUT: %F.decl: %F.type = fn_decl @F [concrete = constants.%F] {} {} // CHECK:STDOUT: } // CHECK:STDOUT: // CHECK:STDOUT: fn @F() { // CHECK:STDOUT: !entry: // CHECK:STDOUT: name_binding_decl { // CHECK:STDOUT: %col.patt: %pattern_type.839 = value_binding_pattern col [concrete] // CHECK:STDOUT: } // CHECK:STDOUT: %Cpp.ref.loc18_25: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Color.ref.loc18_28: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color] // CHECK:STDOUT: %Red.ref: %Color = name_ref Red, imports.%int_0.40a [concrete = constants.%int_0.40a] // CHECK:STDOUT: %.loc18: type = splice_block %Color.ref.loc18_16 [concrete = constants.%Color] { // CHECK:STDOUT: %Cpp.ref.loc18_13: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Color.ref.loc18_16: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color] // CHECK:STDOUT: } // CHECK:STDOUT: %col: %Color = value_binding col, %Red.ref // CHECK:STDOUT: name_binding_decl { // CHECK:STDOUT: %colb.patt: %pattern_type.839 = value_binding_pattern colb [concrete] // CHECK:STDOUT: } // CHECK:STDOUT: %Cpp.ref.loc19_26: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Blue.ref: %Color = name_ref Blue, imports.%int_1.a8e [concrete = constants.%int_1.a8e] // CHECK:STDOUT: %.loc19: type = splice_block %Color.ref.loc19 [concrete = constants.%Color] { // CHECK:STDOUT: %Cpp.ref.loc19_14: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Color.ref.loc19: type = name_ref Color, imports.%Color.decl [concrete = constants.%Color] // CHECK:STDOUT: } // CHECK:STDOUT: %colb: %Color = value_binding colb, %Blue.ref // CHECK:STDOUT: name_binding_decl { // CHECK:STDOUT: %pet.patt: %pattern_type.d9d = value_binding_pattern pet [concrete] // CHECK:STDOUT: } // CHECK:STDOUT: %Cpp.ref.loc20_30: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Zoo.ref.loc20_33: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo] // CHECK:STDOUT: %Animal.ref.loc20_37: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal] // CHECK:STDOUT: %Cat.ref: %Animal = name_ref Cat, imports.%int_0.83f [concrete = constants.%int_0.83f] // CHECK:STDOUT: %.loc20: type = splice_block %Animal.ref.loc20_20 [concrete = constants.%Animal] { // CHECK:STDOUT: %Cpp.ref.loc20_13: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Zoo.ref.loc20_16: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo] // CHECK:STDOUT: %Animal.ref.loc20_20: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal] // CHECK:STDOUT: } // CHECK:STDOUT: %pet: %Animal = value_binding pet, %Cat.ref // CHECK:STDOUT: name_binding_decl { // CHECK:STDOUT: %pet2.patt: %pattern_type.d9d = value_binding_pattern pet2 [concrete] // CHECK:STDOUT: } // CHECK:STDOUT: %Cpp.ref.loc21_31: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Dog.ref: %Animal = name_ref Dog, imports.%int_1.afa [concrete = constants.%int_1.afa] // CHECK:STDOUT: %.loc21: type = splice_block %Animal.ref.loc21 [concrete = constants.%Animal] { // CHECK:STDOUT: %Cpp.ref.loc21_14: = name_ref Cpp, imports.%Cpp [concrete = imports.%Cpp] // CHECK:STDOUT: %Zoo.ref.loc21: type = name_ref Zoo, imports.%Zoo.decl [concrete = constants.%Zoo] // CHECK:STDOUT: %Animal.ref.loc21: type = name_ref Animal, imports.%Animal.decl [concrete = constants.%Animal] // CHECK:STDOUT: } // CHECK:STDOUT: %pet2: %Animal = value_binding pet2, %Dog.ref // CHECK:STDOUT: return // CHECK:STDOUT: } // CHECK:STDOUT: