// Part of the Carbon Language project, under the Apache License v2.0 with LLVM // Exceptions. See /LICENSE for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception #ifndef CARBON_EXPLORER_INTERPRETER_ACTION_H_ #define CARBON_EXPLORER_INTERPRETER_ACTION_H_ #include #include #include #include #include "common/ostream.h" #include "explorer/ast/expression.h" #include "explorer/ast/pattern.h" #include "explorer/ast/statement.h" #include "explorer/ast/value.h" #include "explorer/interpreter/dictionary.h" #include "explorer/interpreter/heap_allocation_interface.h" #include "explorer/interpreter/stack.h" #include "llvm/ADT/MapVector.h" #include "llvm/Support/Compiler.h" namespace Carbon { // A RuntimeScope manages and provides access to the storage for names that are // not compile-time constants. class RuntimeScope { public: // Returns a RuntimeScope whose Get() operation for a given name returns the // storage owned by the first entry in `scopes` that defines that name. This // behavior is closely analogous to a `[&]` capture in C++, hence the name. // `scopes` must contain at least one entry, and all entries must be backed // by the same Heap. static auto Capture(const std::vector>& scopes) -> RuntimeScope; // Constructs a RuntimeScope that allocates storage in `heap`. explicit RuntimeScope(Nonnull heap) : heap_(heap) {} // Moving a RuntimeScope transfers ownership of its allocations. RuntimeScope(RuntimeScope&&) noexcept; auto operator=(RuntimeScope&&) noexcept -> RuntimeScope&; void Print(llvm::raw_ostream& out) const; LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); } // Binds `value` as the value of `value_node`. void Bind(ValueNodeView value_node, Nonnull value); // Allocates storage for `value_node` in `heap`, and initializes it with // `value`. // TODO: Update existing callers to use Bind instead, where appropriate. void Initialize(ValueNodeView value_node, Nonnull value); // Transfers the names and allocations from `other` into *this. The two // scopes must not define the same name, and must be backed by the same Heap. void Merge(RuntimeScope other); // Returns the local storage for value_node, if it has storage local to // this scope. auto Get(ValueNodeView value_node) const -> std::optional>; // Returns the local values in created order auto allocations() const -> const std::vector& { return allocations_; } private: llvm::MapVector, std::map> locals_; std::vector allocations_; Nonnull heap_; }; // An Action represents the current state of a self-contained computation, // usually associated with some AST node, such as evaluation of an expression or // execution of a statement. Execution of an action is divided into a series of // steps, and the `pos` field typically counts the number of steps executed. // // They should be destroyed as soon as they are done executing, in order to // clean up the associated Carbon scope, and consequently they should not be // allocated on an Arena. Actions are typically owned by the ActionStack. // // The actual behavior of an Action step is defined by Interpreter::Step, not by // Action or its subclasses. // TODO: consider moving this logic to a virtual method `Step`. class Action { public: enum class Kind { LocationAction, ExpressionAction, WitnessAction, StatementAction, DeclarationAction, ScopeAction, RecursiveAction, CleanUpAction, DestroyAction, TypeInstantiationAction }; Action(const Value&) = delete; auto operator=(const Value&) -> Action& = delete; virtual ~Action() = default; void Print(llvm::raw_ostream& out) const; LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); } // Resets this Action to its initial state. void Clear() { CARBON_CHECK(!scope_.has_value()); pos_ = 0; results_.clear(); } // Returns the enumerator corresponding to the most-derived type of this // object. auto kind() const -> Kind { return kind_; } // The position or state of the action. Starts at 0 and is typically // incremented after each step. auto pos() const -> int { return pos_; } void set_pos(int pos) { this->pos_ = pos; } // The results of any Actions spawned by this Action. auto results() const -> const std::vector>& { return results_; } void ReplaceResult(std::size_t index, Nonnull value) { CARBON_CHECK(index < results_.size()); results_[index] = value; } // Appends `result` to `results`. void AddResult(Nonnull result) { results_.push_back(result); } // Returns the scope associated with this Action, if any. auto scope() -> std::optional& { return scope_; } auto scope() const -> const std::optional& { return scope_; } // Associates this action with a new scope, with initial state `scope`. // Values that are local to this scope will be deallocated when this // Action is completed or unwound. Can only be called once on a given // Action. void StartScope(RuntimeScope scope) { CARBON_CHECK(!scope_.has_value()); scope_ = std::move(scope); } protected: // Constructs an Action. `kind` must be the enumerator corresponding to the // most-derived type being constructed. explicit Action(Kind kind) : kind_(kind) {} private: int pos_ = 0; std::vector> results_; std::optional scope_; const Kind kind_; }; // An Action which implements evaluation of an Expression to produce an // LocationValue. class LocationAction : public Action { public: explicit LocationAction(Nonnull expression) : Action(Kind::LocationAction), expression_(expression) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::LocationAction; } // The Expression this Action evaluates. auto expression() const -> const Expression& { return *expression_; } private: Nonnull expression_; }; // An Action which implements evaluation of an Expression to produce a `Value*`. class ExpressionAction : public Action { public: explicit ExpressionAction(Nonnull expression) : Action(Kind::ExpressionAction), expression_(expression) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::ExpressionAction; } // The Expression this Action evaluates. auto expression() const -> const Expression& { return *expression_; } private: Nonnull expression_; }; // An Action which implements the Instantiation of Type. The result is expressed // as a Value. class TypeInstantiationAction : public Action { public: explicit TypeInstantiationAction(Nonnull type, SourceLocation source_loc) : Action(Kind::TypeInstantiationAction), type_(type), source_loc_(source_loc) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::TypeInstantiationAction; } auto type() const -> Nonnull { return type_; } auto source_loc() const -> SourceLocation { return source_loc_; } private: Nonnull type_; SourceLocation source_loc_; }; // An Action which implements evaluation of a Witness to resolve it in the // local context. class WitnessAction : public Action { public: explicit WitnessAction(Nonnull witness) : Action(Kind::WitnessAction), witness_(witness) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::WitnessAction; } // The Witness this Action resolves. auto witness() const -> Nonnull { return witness_; } private: Nonnull witness_; }; // An Action which implements execution of a Statement. Does not produce a // result. class StatementAction : public Action { public: explicit StatementAction(Nonnull statement) : Action(Kind::StatementAction), statement_(statement) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::StatementAction; } // The Statement this Action executes. auto statement() const -> const Statement& { return *statement_; } private: Nonnull statement_; }; // Action which implements the run-time effects of executing a Declaration. // Does not produce a result. class DeclarationAction : public Action { public: explicit DeclarationAction(Nonnull declaration) : Action(Kind::DeclarationAction), declaration_(declaration) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::DeclarationAction; } // The Declaration this Action executes. auto declaration() const -> const Declaration& { return *declaration_; } private: Nonnull declaration_; }; // An Action which implements destroying all local allocations in a scope. class CleanUpAction : public Action { public: explicit CleanUpAction(RuntimeScope scope) : Action(Kind::CleanUpAction), allocations_count_(scope.allocations().size()) { StartScope(std::move(scope)); } auto allocations_count() const -> int { return allocations_count_; } static auto classof(const Action* action) -> bool { return action->kind() == Kind::CleanUpAction; } private: int allocations_count_; }; // An Action which implements destroying a single value, including all nested // values. class DestroyAction : public Action { public: // location: Location of the object to be destroyed // value: The value to be destroyed // In most cases the location address points to value // In the case that the member of a class is to be destroyed, // the location points to the address of the class object // and the value is the member of the class explicit DestroyAction(Nonnull location, Nonnull value) : Action(Kind::DestroyAction), location_(location), value_(value) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::DestroyAction; } auto location() const -> Nonnull { return location_; } auto value() const -> Nonnull { return value_; } private: Nonnull location_; Nonnull value_; }; // Action which does nothing except introduce a new scope into the action // stack. This is useful when a distinct scope doesn't otherwise have an // Action it can naturally be associated with. ScopeActions are not associated // with AST nodes. class ScopeAction : public Action { public: explicit ScopeAction(RuntimeScope scope) : Action(Kind::ScopeAction) { StartScope(std::move(scope)); } static auto classof(const Action* action) -> bool { return action->kind() == Kind::ScopeAction; } }; // Action which contains another action and does nothing further once that // action completes. This action therefore acts as a marker on the action stack // that indicates that the interpreter should stop when the inner action has // finished, and holds the result of that inner action. This is useful to allow // a sequence of steps for an action to be run immediately rather than as part // of the normal step queue. // // Should be avoided where possible. class RecursiveAction : public Action { public: explicit RecursiveAction() : Action(Kind::RecursiveAction) {} static auto classof(const Action* action) -> bool { return action->kind() == Kind::RecursiveAction; } }; } // namespace Carbon #endif // CARBON_EXPLORER_INTERPRETER_ACTION_H_