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- // Part of the Carbon Language project, under the Apache License v2.0 with LLVM
- // Exceptions. See /LICENSE for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- #include "executable_semantics/interpreter/interpreter.h"
- #include <iterator>
- #include <list>
- #include <map>
- #include <optional>
- #include <utility>
- #include <variant>
- #include <vector>
- #include "common/check.h"
- #include "executable_semantics/ast/expression.h"
- #include "executable_semantics/ast/function_definition.h"
- #include "executable_semantics/common/arena.h"
- #include "executable_semantics/common/error.h"
- #include "executable_semantics/common/tracing_flag.h"
- #include "executable_semantics/interpreter/action.h"
- #include "executable_semantics/interpreter/frame.h"
- #include "executable_semantics/interpreter/stack.h"
- #include "llvm/ADT/ScopeExit.h"
- #include "llvm/ADT/StringExtras.h"
- #include "llvm/Support/Casting.h"
- using llvm::cast;
- using llvm::dyn_cast;
- namespace Carbon {
- State* state = nullptr;
- void Step();
- //
- // Auxiliary Functions
- //
- void PrintEnv(Env values, llvm::raw_ostream& out) {
- llvm::ListSeparator sep;
- for (const auto& [name, address] : values) {
- out << sep << name << ": ";
- state->heap.PrintAddress(address, out);
- }
- }
- //
- // State Operations
- //
- void PrintStack(const Stack<Ptr<Frame>>& ls, llvm::raw_ostream& out) {
- llvm::ListSeparator sep(" :: ");
- for (const auto& frame : ls) {
- out << sep << *frame;
- }
- }
- auto CurrentEnv(State* state) -> Env {
- Ptr<Frame> frame = state->stack.Top();
- return frame->scopes.Top()->values;
- }
- // Returns the given name from the environment, printing an error if not found.
- static auto GetFromEnv(SourceLocation loc, const std::string& name) -> Address {
- std::optional<Address> pointer = CurrentEnv(state).Get(name);
- if (!pointer) {
- FATAL_RUNTIME_ERROR(loc) << "could not find `" << name << "`";
- }
- return *pointer;
- }
- void PrintState(llvm::raw_ostream& out) {
- out << "{\nstack: ";
- PrintStack(state->stack, out);
- out << "\nheap: " << state->heap;
- if (!state->stack.IsEmpty() && !state->stack.Top()->scopes.IsEmpty()) {
- out << "\nvalues: ";
- PrintEnv(CurrentEnv(state), out);
- }
- out << "\n}\n";
- }
- auto EvalPrim(Operator op, const std::vector<const Value*>& args,
- SourceLocation loc) -> const Value* {
- switch (op) {
- case Operator::Neg:
- return global_arena->RawNew<IntValue>(-cast<IntValue>(*args[0]).Val());
- case Operator::Add:
- return global_arena->RawNew<IntValue>(cast<IntValue>(*args[0]).Val() +
- cast<IntValue>(*args[1]).Val());
- case Operator::Sub:
- return global_arena->RawNew<IntValue>(cast<IntValue>(*args[0]).Val() -
- cast<IntValue>(*args[1]).Val());
- case Operator::Mul:
- return global_arena->RawNew<IntValue>(cast<IntValue>(*args[0]).Val() *
- cast<IntValue>(*args[1]).Val());
- case Operator::Not:
- return global_arena->RawNew<BoolValue>(!cast<BoolValue>(*args[0]).Val());
- case Operator::And:
- return global_arena->RawNew<BoolValue>(cast<BoolValue>(*args[0]).Val() &&
- cast<BoolValue>(*args[1]).Val());
- case Operator::Or:
- return global_arena->RawNew<BoolValue>(cast<BoolValue>(*args[0]).Val() ||
- cast<BoolValue>(*args[1]).Val());
- case Operator::Eq:
- return global_arena->RawNew<BoolValue>(ValueEqual(args[0], args[1], loc));
- case Operator::Ptr:
- return global_arena->RawNew<PointerType>(args[0]);
- case Operator::Deref:
- FATAL() << "dereference not implemented yet";
- }
- }
- // Globally-defined entities, such as functions, structs, choices.
- static Env globals;
- void InitEnv(const Declaration& d, Env* env) {
- switch (d.Tag()) {
- case Declaration::Kind::FunctionDeclaration: {
- const FunctionDefinition& func_def =
- cast<FunctionDeclaration>(d).Definition();
- Env new_env = *env;
- // Bring the deduced parameters into scope.
- for (const auto& deduced : func_def.deduced_parameters) {
- Address a = state->heap.AllocateValue(
- global_arena->RawNew<VariableType>(deduced.name));
- new_env.Set(deduced.name, a);
- }
- auto pt = InterpPattern(new_env, func_def.param_pattern);
- auto f =
- global_arena->RawNew<FunctionValue>(func_def.name, pt, func_def.body);
- Address a = state->heap.AllocateValue(f);
- env->Set(func_def.name, a);
- break;
- }
- case Declaration::Kind::ClassDeclaration: {
- const ClassDefinition& class_def = cast<ClassDeclaration>(d).Definition();
- VarValues fields;
- VarValues methods;
- for (Ptr<const Member> m : class_def.members) {
- switch (m->Tag()) {
- case Member::Kind::FieldMember: {
- Ptr<const BindingPattern> binding = cast<FieldMember>(*m).Binding();
- Ptr<const Expression> type_expression =
- cast<ExpressionPattern>(*binding->Type()).Expression();
- auto type = InterpExp(Env(), type_expression);
- fields.push_back(make_pair(*binding->Name(), type));
- break;
- }
- }
- }
- auto st = global_arena->RawNew<ClassType>(
- class_def.name, std::move(fields), std::move(methods));
- auto a = state->heap.AllocateValue(st);
- env->Set(class_def.name, a);
- break;
- }
- case Declaration::Kind::ChoiceDeclaration: {
- const auto& choice = cast<ChoiceDeclaration>(d);
- VarValues alts;
- for (const auto& [name, signature] : choice.Alternatives()) {
- auto t = InterpExp(Env(), signature);
- alts.push_back(make_pair(name, t));
- }
- auto ct =
- global_arena->RawNew<ChoiceType>(choice.Name(), std::move(alts));
- auto a = state->heap.AllocateValue(ct);
- env->Set(choice.Name(), a);
- break;
- }
- case Declaration::Kind::VariableDeclaration: {
- const auto& var = cast<VariableDeclaration>(d);
- // Adds an entry in `globals` mapping the variable's name to the
- // result of evaluating the initializer.
- auto v = InterpExp(*env, var.Initializer());
- Address a = state->heap.AllocateValue(v);
- env->Set(*var.Binding()->Name(), a);
- break;
- }
- }
- }
- static void InitGlobals(const std::list<Ptr<const Declaration>>& fs) {
- for (const auto d : fs) {
- InitEnv(*d, &globals);
- }
- }
- void DeallocateScope(Ptr<Scope> scope) {
- for (const auto& l : scope->locals) {
- std::optional<Address> a = scope->values.Get(l);
- CHECK(a);
- state->heap.Deallocate(*a);
- }
- }
- void DeallocateLocals(Ptr<Frame> frame) {
- while (!frame->scopes.IsEmpty()) {
- DeallocateScope(frame->scopes.Top());
- frame->scopes.Pop();
- }
- }
- const Value* CreateTuple(Ptr<Action> act, Ptr<const Expression> exp) {
- // { { (v1,...,vn) :: C, E, F} :: S, H}
- // -> { { `(v1,...,vn) :: C, E, F} :: S, H}
- const auto& tup_lit = cast<TupleLiteral>(*exp);
- CHECK(act->Results().size() == tup_lit.Fields().size());
- std::vector<TupleElement> elements;
- for (size_t i = 0; i < act->Results().size(); ++i) {
- elements.push_back(
- {.name = tup_lit.Fields()[i].name, .value = act->Results()[i]});
- }
- return global_arena->RawNew<TupleValue>(std::move(elements));
- }
- auto PatternMatch(const Value* p, const Value* v, SourceLocation loc)
- -> std::optional<Env> {
- switch (p->Tag()) {
- case Value::Kind::BindingPlaceholderValue: {
- const auto& placeholder = cast<BindingPlaceholderValue>(*p);
- Env values;
- if (placeholder.Name().has_value()) {
- Address a = state->heap.AllocateValue(CopyVal(v, loc));
- values.Set(*placeholder.Name(), a);
- }
- return values;
- }
- case Value::Kind::TupleValue:
- switch (v->Tag()) {
- case Value::Kind::TupleValue: {
- const auto& p_tup = cast<TupleValue>(*p);
- const auto& v_tup = cast<TupleValue>(*v);
- if (p_tup.Elements().size() != v_tup.Elements().size()) {
- FATAL_PROGRAM_ERROR(loc)
- << "arity mismatch in tuple pattern match:\n pattern: "
- << p_tup << "\n value: " << v_tup;
- }
- Env values;
- for (size_t i = 0; i < p_tup.Elements().size(); ++i) {
- if (p_tup.Elements()[i].name != v_tup.Elements()[i].name) {
- FATAL_PROGRAM_ERROR(loc)
- << "Tuple field name '" << v_tup.Elements()[i].name
- << "' does not match pattern field name '"
- << p_tup.Elements()[i].name << "'";
- }
- std::optional<Env> matches = PatternMatch(
- p_tup.Elements()[i].value, v_tup.Elements()[i].value, loc);
- if (!matches) {
- return std::nullopt;
- }
- for (const auto& [name, value] : *matches) {
- values.Set(name, value);
- }
- } // for
- return values;
- }
- default:
- FATAL() << "expected a tuple value in pattern, not " << *v;
- }
- case Value::Kind::AlternativeValue:
- switch (v->Tag()) {
- case Value::Kind::AlternativeValue: {
- const auto& p_alt = cast<AlternativeValue>(*p);
- const auto& v_alt = cast<AlternativeValue>(*v);
- if (p_alt.ChoiceName() != v_alt.ChoiceName() ||
- p_alt.AltName() != v_alt.AltName()) {
- return std::nullopt;
- }
- return PatternMatch(p_alt.Argument(), v_alt.Argument(), loc);
- }
- default:
- FATAL() << "expected a choice alternative in pattern, not " << *v;
- }
- case Value::Kind::FunctionType:
- switch (v->Tag()) {
- case Value::Kind::FunctionType: {
- const auto& p_fn = cast<FunctionType>(*p);
- const auto& v_fn = cast<FunctionType>(*v);
- std::optional<Env> param_matches =
- PatternMatch(p_fn.Param(), v_fn.Param(), loc);
- if (!param_matches) {
- return std::nullopt;
- }
- std::optional<Env> ret_matches =
- PatternMatch(p_fn.Ret(), v_fn.Ret(), loc);
- if (!ret_matches) {
- return std::nullopt;
- }
- Env values = *param_matches;
- for (const auto& [name, value] : *ret_matches) {
- values.Set(name, value);
- }
- return values;
- }
- default:
- return std::nullopt;
- }
- case Value::Kind::AutoType:
- // `auto` matches any type, without binding any new names. We rely
- // on the typechecker to ensure that `v` is a type.
- return Env();
- default:
- if (ValueEqual(p, v, loc)) {
- return Env();
- } else {
- return std::nullopt;
- }
- }
- }
- void PatternAssignment(const Value* pat, const Value* val, SourceLocation loc) {
- switch (pat->Tag()) {
- case Value::Kind::PointerValue:
- state->heap.Write(cast<PointerValue>(*pat).Val(), CopyVal(val, loc), loc);
- break;
- case Value::Kind::TupleValue: {
- switch (val->Tag()) {
- case Value::Kind::TupleValue: {
- const auto& pat_tup = cast<TupleValue>(*pat);
- const auto& val_tup = cast<TupleValue>(*val);
- if (pat_tup.Elements().size() != val_tup.Elements().size()) {
- FATAL_RUNTIME_ERROR(loc)
- << "arity mismatch in tuple pattern assignment:\n pattern: "
- << pat_tup << "\n value: " << val_tup;
- }
- for (const TupleElement& pattern_element : pat_tup.Elements()) {
- const Value* value_field = val_tup.FindField(pattern_element.name);
- if (value_field == nullptr) {
- FATAL_RUNTIME_ERROR(loc)
- << "field " << pattern_element.name << "not in " << *val;
- }
- PatternAssignment(pattern_element.value, value_field, loc);
- }
- break;
- }
- default:
- FATAL() << "expected a tuple value on right-hand-side, not " << *val;
- }
- break;
- }
- case Value::Kind::AlternativeValue: {
- switch (val->Tag()) {
- case Value::Kind::AlternativeValue: {
- const auto& pat_alt = cast<AlternativeValue>(*pat);
- const auto& val_alt = cast<AlternativeValue>(*val);
- CHECK(val_alt.ChoiceName() == pat_alt.ChoiceName() &&
- val_alt.AltName() == pat_alt.AltName())
- << "internal error in pattern assignment";
- PatternAssignment(pat_alt.Argument(), val_alt.Argument(), loc);
- break;
- }
- default:
- FATAL() << "expected an alternative in left-hand-side, not " << *val;
- }
- break;
- }
- default:
- CHECK(ValueEqual(pat, val, loc))
- << "internal error in pattern assignment";
- }
- }
- // State transition functions
- //
- // The `Step*` family of functions implement state transitions in the
- // interpreter by executing a step of the Action at the top of the todo stack,
- // and then returning a Transition that specifies how `state.stack` should be
- // updated. `Transition` is a variant of several "transition types" representing
- // the different kinds of state transition.
- // Transition type which indicates that the current Action is now done.
- struct Done {
- // The value computed by the Action. Should always be null for Statement
- // Actions, and never null for any other kind of Action.
- const Value* result = nullptr;
- };
- // Transition type which spawns a new Action on the todo stack above the current
- // Action, and increments the current Action's position counter.
- struct Spawn {
- Ptr<Action> child;
- };
- // Transition type which spawns a new Action that replaces the current action
- // on the todo stack.
- struct Delegate {
- Ptr<Action> delegate;
- };
- // Transition type which keeps the current Action at the top of the stack,
- // and increments its position counter.
- struct RunAgain {};
- // Transition type which unwinds the `todo` and `scopes` stacks until it
- // reaches a specified Action lower in the stack.
- struct UnwindTo {
- const Ptr<Action> new_top;
- };
- // Transition type which unwinds the entire current stack frame, and returns
- // a specified value to the caller.
- struct UnwindFunctionCall {
- const Value* return_val;
- };
- // Transition type which removes the current action from the top of the todo
- // stack, then creates a new stack frame which calls the specified function
- // with the specified arguments.
- struct CallFunction {
- const FunctionValue* function;
- const Value* args;
- SourceLocation loc;
- };
- // Transition type which does nothing.
- //
- // TODO(geoffromer): This is a temporary placeholder during refactoring. All
- // uses of this type should be replaced with meaningful transitions.
- struct ManualTransition {};
- using Transition =
- std::variant<Done, Spawn, Delegate, RunAgain, UnwindTo, UnwindFunctionCall,
- CallFunction, ManualTransition>;
- // State transitions for lvalues.
- Transition StepLvalue() {
- Ptr<Action> act = state->stack.Top()->todo.Top();
- Ptr<const Expression> exp = cast<LValAction>(*act).Exp();
- if (tracing_output) {
- llvm::outs() << "--- step lvalue " << *exp << " --->\n";
- }
- switch (exp->Tag()) {
- case Expression::Kind::IdentifierExpression: {
- // { {x :: C, E, F} :: S, H}
- // -> { {E(x) :: C, E, F} :: S, H}
- Address pointer =
- GetFromEnv(exp->SourceLoc(), cast<IdentifierExpression>(*exp).Name());
- const Value* v = global_arena->RawNew<PointerValue>(pointer);
- return Done{v};
- }
- case Expression::Kind::FieldAccessExpression: {
- if (act->Pos() == 0) {
- // { {e.f :: C, E, F} :: S, H}
- // -> { e :: [].f :: C, E, F} :: S, H}
- return Spawn{global_arena->New<LValAction>(
- cast<FieldAccessExpression>(*exp).Aggregate())};
- } else {
- // { v :: [].f :: C, E, F} :: S, H}
- // -> { { &v.f :: C, E, F} :: S, H }
- Address aggregate = cast<PointerValue>(*act->Results()[0]).Val();
- Address field = aggregate.SubobjectAddress(
- cast<FieldAccessExpression>(*exp).Field());
- return Done{global_arena->RawNew<PointerValue>(field)};
- }
- }
- case Expression::Kind::IndexExpression: {
- if (act->Pos() == 0) {
- // { {e[i] :: C, E, F} :: S, H}
- // -> { e :: [][i] :: C, E, F} :: S, H}
- return Spawn{global_arena->New<LValAction>(
- cast<IndexExpression>(*exp).Aggregate())};
- } else if (act->Pos() == 1) {
- return Spawn{global_arena->New<ExpressionAction>(
- cast<IndexExpression>(*exp).Offset())};
- } else {
- // { v :: [][i] :: C, E, F} :: S, H}
- // -> { { &v[i] :: C, E, F} :: S, H }
- Address aggregate = cast<PointerValue>(*act->Results()[0]).Val();
- std::string f =
- std::to_string(cast<IntValue>(*act->Results()[1]).Val());
- Address field = aggregate.SubobjectAddress(f);
- return Done{global_arena->RawNew<PointerValue>(field)};
- }
- }
- case Expression::Kind::TupleLiteral: {
- if (act->Pos() == 0) {
- // { {(f1=e1,...) :: C, E, F} :: S, H}
- // -> { {e1 :: (f1=[],...) :: C, E, F} :: S, H}
- Ptr<const Expression> e1 =
- cast<TupleLiteral>(*exp).Fields()[0].expression;
- return Spawn{global_arena->New<LValAction>(e1)};
- } else if (act->Pos() !=
- static_cast<int>(cast<TupleLiteral>(*exp).Fields().size())) {
- // { { vk :: (f1=v1,..., fk=[],fk+1=ek+1,...) :: C, E, F} :: S,
- // H}
- // -> { { ek+1 :: (f1=v1,..., fk=vk, fk+1=[],...) :: C, E, F} :: S,
- // H}
- Ptr<const Expression> elt =
- cast<TupleLiteral>(*exp).Fields()[act->Pos()].expression;
- return Spawn{global_arena->New<LValAction>(elt)};
- } else {
- return Done{CreateTuple(act, exp)};
- }
- }
- case Expression::Kind::IntLiteral:
- case Expression::Kind::BoolLiteral:
- case Expression::Kind::CallExpression:
- case Expression::Kind::PrimitiveOperatorExpression:
- case Expression::Kind::IntTypeLiteral:
- case Expression::Kind::BoolTypeLiteral:
- case Expression::Kind::TypeTypeLiteral:
- case Expression::Kind::FunctionTypeLiteral:
- case Expression::Kind::ContinuationTypeLiteral:
- case Expression::Kind::StringLiteral:
- case Expression::Kind::StringTypeLiteral:
- case Expression::Kind::IntrinsicExpression:
- FATAL_RUNTIME_ERROR_NO_LINE()
- << "Can't treat expression as lvalue: " << *exp;
- }
- }
- // State transitions for expressions.
- Transition StepExp() {
- Ptr<Action> act = state->stack.Top()->todo.Top();
- Ptr<const Expression> exp = cast<ExpressionAction>(*act).Exp();
- if (tracing_output) {
- llvm::outs() << "--- step exp " << *exp << " --->\n";
- }
- switch (exp->Tag()) {
- case Expression::Kind::IndexExpression: {
- if (act->Pos() == 0) {
- // { { e[i] :: C, E, F} :: S, H}
- // -> { { e :: [][i] :: C, E, F} :: S, H}
- return Spawn{global_arena->New<ExpressionAction>(
- cast<IndexExpression>(*exp).Aggregate())};
- } else if (act->Pos() == 1) {
- return Spawn{global_arena->New<ExpressionAction>(
- cast<IndexExpression>(*exp).Offset())};
- } else {
- // { { v :: [][i] :: C, E, F} :: S, H}
- // -> { { v_i :: C, E, F} : S, H}
- auto* tuple = dyn_cast<TupleValue>(act->Results()[0]);
- if (tuple == nullptr) {
- FATAL_RUNTIME_ERROR_NO_LINE()
- << "expected a tuple in field access, not " << *tuple;
- }
- std::string f =
- std::to_string(cast<IntValue>(*act->Results()[1]).Val());
- const Value* field = tuple->FindField(f);
- if (field == nullptr) {
- FATAL_RUNTIME_ERROR_NO_LINE()
- << "field " << f << " not in " << *tuple;
- }
- return Done{field};
- }
- }
- case Expression::Kind::TupleLiteral: {
- if (act->Pos() == 0) {
- if (cast<TupleLiteral>(*exp).Fields().size() > 0) {
- // { {(f1=e1,...) :: C, E, F} :: S, H}
- // -> { {e1 :: (f1=[],...) :: C, E, F} :: S, H}
- Ptr<const Expression> e1 =
- cast<TupleLiteral>(*exp).Fields()[0].expression;
- return Spawn{global_arena->New<ExpressionAction>(e1)};
- } else {
- return Done{CreateTuple(act, exp)};
- }
- } else if (act->Pos() !=
- static_cast<int>(cast<TupleLiteral>(*exp).Fields().size())) {
- // { { vk :: (f1=v1,..., fk=[],fk+1=ek+1,...) :: C, E, F} :: S,
- // H}
- // -> { { ek+1 :: (f1=v1,..., fk=vk, fk+1=[],...) :: C, E, F} :: S,
- // H}
- Ptr<const Expression> elt =
- cast<TupleLiteral>(*exp).Fields()[act->Pos()].expression;
- return Spawn{global_arena->New<ExpressionAction>(elt)};
- } else {
- return Done{CreateTuple(act, exp)};
- }
- }
- case Expression::Kind::FieldAccessExpression: {
- const auto& access = cast<FieldAccessExpression>(*exp);
- if (act->Pos() == 0) {
- // { { e.f :: C, E, F} :: S, H}
- // -> { { e :: [].f :: C, E, F} :: S, H}
- return Spawn{global_arena->New<ExpressionAction>(access.Aggregate())};
- } else {
- // { { v :: [].f :: C, E, F} :: S, H}
- // -> { { v_f :: C, E, F} : S, H}
- return Done{act->Results()[0]->GetField(FieldPath(access.Field()),
- exp->SourceLoc())};
- }
- }
- case Expression::Kind::IdentifierExpression: {
- CHECK(act->Pos() == 0);
- const auto& ident = cast<IdentifierExpression>(*exp);
- // { {x :: C, E, F} :: S, H} -> { {H(E(x)) :: C, E, F} :: S, H}
- Address pointer = GetFromEnv(exp->SourceLoc(), ident.Name());
- return Done{state->heap.Read(pointer, exp->SourceLoc())};
- }
- case Expression::Kind::IntLiteral:
- CHECK(act->Pos() == 0);
- // { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
- return Done{global_arena->RawNew<IntValue>(cast<IntLiteral>(*exp).Val())};
- case Expression::Kind::BoolLiteral:
- CHECK(act->Pos() == 0);
- // { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
- return Done{
- global_arena->RawNew<BoolValue>(cast<BoolLiteral>(*exp).Val())};
- case Expression::Kind::PrimitiveOperatorExpression: {
- const auto& op = cast<PrimitiveOperatorExpression>(*exp);
- if (act->Pos() != static_cast<int>(op.Arguments().size())) {
- // { {v :: op(vs,[],e,es) :: C, E, F} :: S, H}
- // -> { {e :: op(vs,v,[],es) :: C, E, F} :: S, H}
- Ptr<const Expression> arg = op.Arguments()[act->Pos()];
- return Spawn{global_arena->New<ExpressionAction>(arg)};
- } else {
- // { {v :: op(vs,[]) :: C, E, F} :: S, H}
- // -> { {eval_prim(op, (vs,v)) :: C, E, F} :: S, H}
- return Done{EvalPrim(op.Op(), act->Results(), exp->SourceLoc())};
- }
- }
- case Expression::Kind::CallExpression:
- if (act->Pos() == 0) {
- // { {e1(e2) :: C, E, F} :: S, H}
- // -> { {e1 :: [](e2) :: C, E, F} :: S, H}
- return Spawn{global_arena->New<ExpressionAction>(
- cast<CallExpression>(*exp).Function())};
- } else if (act->Pos() == 1) {
- // { { v :: [](e) :: C, E, F} :: S, H}
- // -> { { e :: v([]) :: C, E, F} :: S, H}
- return Spawn{global_arena->New<ExpressionAction>(
- cast<CallExpression>(*exp).Argument())};
- } else if (act->Pos() == 2) {
- // { { v2 :: v1([]) :: C, E, F} :: S, H}
- // -> { {C',E',F'} :: {C, E, F} :: S, H}
- switch (act->Results()[0]->Tag()) {
- case Value::Kind::ClassType: {
- const Value* arg = CopyVal(act->Results()[1], exp->SourceLoc());
- return Done{
- global_arena->RawNew<StructValue>(act->Results()[0], arg)};
- }
- case Value::Kind::AlternativeConstructorValue: {
- const auto& alt =
- cast<AlternativeConstructorValue>(*act->Results()[0]);
- const Value* arg = CopyVal(act->Results()[1], exp->SourceLoc());
- return Done{global_arena->RawNew<AlternativeValue>(
- alt.AltName(), alt.ChoiceName(), arg)};
- }
- case Value::Kind::FunctionValue:
- return CallFunction{
- .function = cast<FunctionValue>(act->Results()[0]),
- .args = act->Results()[1],
- .loc = exp->SourceLoc()};
- default:
- FATAL_RUNTIME_ERROR(exp->SourceLoc())
- << "in call, expected a function, not " << *act->Results()[0];
- }
- } else {
- FATAL() << "in handle_value with Call pos " << act->Pos();
- }
- case Expression::Kind::IntrinsicExpression:
- CHECK(act->Pos() == 0);
- // { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
- switch (cast<IntrinsicExpression>(*exp).Intrinsic()) {
- case IntrinsicExpression::IntrinsicKind::Print:
- Address pointer = GetFromEnv(exp->SourceLoc(), "format_str");
- const Value* pointee = state->heap.Read(pointer, exp->SourceLoc());
- CHECK(pointee->Tag() == Value::Kind::StringValue);
- // TODO: This could eventually use something like llvm::formatv.
- llvm::outs() << cast<StringValue>(*pointee).Val();
- return Done{&TupleValue::Empty()};
- }
- case Expression::Kind::IntTypeLiteral: {
- CHECK(act->Pos() == 0);
- return Done{global_arena->RawNew<IntType>()};
- }
- case Expression::Kind::BoolTypeLiteral: {
- CHECK(act->Pos() == 0);
- return Done{global_arena->RawNew<BoolType>()};
- }
- case Expression::Kind::TypeTypeLiteral: {
- CHECK(act->Pos() == 0);
- return Done{global_arena->RawNew<TypeType>()};
- }
- case Expression::Kind::FunctionTypeLiteral: {
- if (act->Pos() == 0) {
- return Spawn{global_arena->New<ExpressionAction>(
- cast<FunctionTypeLiteral>(*exp).Parameter())};
- } else if (act->Pos() == 1) {
- // { { pt :: fn [] -> e :: C, E, F} :: S, H}
- // -> { { e :: fn pt -> []) :: C, E, F} :: S, H}
- return Spawn{global_arena->New<ExpressionAction>(
- cast<FunctionTypeLiteral>(*exp).ReturnType())};
- } else {
- // { { rt :: fn pt -> [] :: C, E, F} :: S, H}
- // -> { fn pt -> rt :: {C, E, F} :: S, H}
- return Done{global_arena->RawNew<FunctionType>(
- std::vector<GenericBinding>(), act->Results()[0],
- act->Results()[1])};
- }
- }
- case Expression::Kind::ContinuationTypeLiteral: {
- CHECK(act->Pos() == 0);
- return Done{global_arena->RawNew<ContinuationType>()};
- }
- case Expression::Kind::StringLiteral:
- CHECK(act->Pos() == 0);
- // { {n :: C, E, F} :: S, H} -> { {n' :: C, E, F} :: S, H}
- return Done{
- global_arena->RawNew<StringValue>(cast<StringLiteral>(*exp).Val())};
- case Expression::Kind::StringTypeLiteral: {
- CHECK(act->Pos() == 0);
- return Done{global_arena->RawNew<StringType>()};
- }
- } // switch (exp->Tag)
- }
- Transition StepPattern() {
- Ptr<Action> act = state->stack.Top()->todo.Top();
- Ptr<const Pattern> pattern = cast<PatternAction>(*act).Pat();
- if (tracing_output) {
- llvm::outs() << "--- step pattern " << *pattern << " --->\n";
- }
- switch (pattern->Tag()) {
- case Pattern::Kind::AutoPattern: {
- CHECK(act->Pos() == 0);
- return Done{global_arena->RawNew<AutoType>()};
- }
- case Pattern::Kind::BindingPattern: {
- const auto& binding = cast<BindingPattern>(*pattern);
- if (act->Pos() == 0) {
- return Spawn{global_arena->New<PatternAction>(binding.Type())};
- } else {
- return Done{global_arena->RawNew<BindingPlaceholderValue>(
- binding.Name(), act->Results()[0])};
- }
- }
- case Pattern::Kind::TuplePattern: {
- const auto& tuple = cast<TuplePattern>(*pattern);
- if (act->Pos() == 0) {
- if (tuple.Fields().empty()) {
- return Done{&TupleValue::Empty()};
- } else {
- Ptr<const Pattern> p1 = tuple.Fields()[0].pattern;
- return Spawn{(global_arena->New<PatternAction>(p1))};
- }
- } else if (act->Pos() != static_cast<int>(tuple.Fields().size())) {
- // { { vk :: (f1=v1,..., fk=[],fk+1=ek+1,...) :: C, E, F} :: S,
- // H}
- // -> { { ek+1 :: (f1=v1,..., fk=vk, fk+1=[],...) :: C, E, F} :: S,
- // H}
- Ptr<const Pattern> elt = tuple.Fields()[act->Pos()].pattern;
- return Spawn{global_arena->New<PatternAction>(elt)};
- } else {
- std::vector<TupleElement> elements;
- for (size_t i = 0; i < tuple.Fields().size(); ++i) {
- elements.push_back(
- {.name = tuple.Fields()[i].name, .value = act->Results()[i]});
- }
- return Done{global_arena->RawNew<TupleValue>(std::move(elements))};
- }
- }
- case Pattern::Kind::AlternativePattern: {
- const auto& alternative = cast<AlternativePattern>(*pattern);
- if (act->Pos() == 0) {
- return Spawn{
- global_arena->New<ExpressionAction>(alternative.ChoiceType())};
- } else if (act->Pos() == 1) {
- return Spawn{global_arena->New<PatternAction>(alternative.Arguments())};
- } else {
- CHECK(act->Pos() == 2);
- const auto& choice_type = cast<ChoiceType>(*act->Results()[0]);
- return Done{global_arena->RawNew<AlternativeValue>(
- alternative.AlternativeName(), choice_type.Name(),
- act->Results()[1])};
- }
- }
- case Pattern::Kind::ExpressionPattern:
- return Delegate{global_arena->New<ExpressionAction>(
- cast<ExpressionPattern>(*pattern).Expression())};
- }
- }
- auto IsWhileAct(Ptr<Action> act) -> bool {
- switch (act->Tag()) {
- case Action::Kind::StatementAction:
- switch (cast<StatementAction>(*act).Stmt()->Tag()) {
- case Statement::Kind::While:
- return true;
- default:
- return false;
- }
- default:
- return false;
- }
- }
- auto IsBlockAct(Ptr<Action> act) -> bool {
- switch (act->Tag()) {
- case Action::Kind::StatementAction:
- switch (cast<StatementAction>(*act).Stmt()->Tag()) {
- case Statement::Kind::Block:
- return true;
- default:
- return false;
- }
- default:
- return false;
- }
- }
- // State transitions for statements.
- Transition StepStmt() {
- Ptr<Frame> frame = state->stack.Top();
- Ptr<Action> act = frame->todo.Top();
- const Statement* stmt = cast<StatementAction>(*act).Stmt();
- CHECK(stmt != nullptr) << "null statement!";
- if (tracing_output) {
- llvm::outs() << "--- step stmt ";
- stmt->PrintDepth(1, llvm::outs());
- llvm::outs() << " --->\n";
- }
- switch (stmt->Tag()) {
- case Statement::Kind::Match:
- if (act->Pos() == 0) {
- // { { (match (e) ...) :: C, E, F} :: S, H}
- // -> { { e :: (match ([]) ...) :: C, E, F} :: S, H}
- return Spawn{
- global_arena->New<ExpressionAction>(cast<Match>(*stmt).Exp())};
- } else {
- // Regarding act->Pos():
- // * odd: start interpreting the pattern of a clause
- // * even: finished interpreting the pattern, now try to match
- //
- // Regarding act->Results():
- // * 0: the value that we're matching
- // * 1: the pattern for clause 0
- // * 2: the pattern for clause 1
- // * ...
- auto clause_num = (act->Pos() - 1) / 2;
- if (clause_num >=
- static_cast<int>(cast<Match>(*stmt).Clauses()->size())) {
- return Done{};
- }
- auto c = cast<Match>(*stmt).Clauses()->begin();
- std::advance(c, clause_num);
- if (act->Pos() % 2 == 1) {
- // start interpreting the pattern of the clause
- // { {v :: (match ([]) ...) :: C, E, F} :: S, H}
- // -> { {pi :: (match ([]) ...) :: C, E, F} :: S, H}
- return Spawn{global_arena->New<PatternAction>(c->first)};
- } else { // try to match
- auto v = act->Results()[0];
- auto pat = act->Results()[clause_num + 1];
- std::optional<Env> matches = PatternMatch(pat, v, stmt->SourceLoc());
- if (matches) { // we have a match, start the body
- Env values = CurrentEnv(state);
- std::list<std::string> vars;
- for (const auto& [name, value] : *matches) {
- values.Set(name, value);
- vars.push_back(name);
- }
- frame->scopes.Push(global_arena->New<Scope>(values, vars));
- const Statement* body_block =
- global_arena->RawNew<Block>(stmt->SourceLoc(), c->second);
- auto body_act = global_arena->New<StatementAction>(body_block);
- body_act->IncrementPos();
- frame->todo.Pop(1);
- frame->todo.Push(body_act);
- frame->todo.Push(global_arena->New<StatementAction>(c->second));
- return ManualTransition{};
- } else {
- // this case did not match, moving on
- int next_clause_num = act->Pos() / 2;
- if (next_clause_num ==
- static_cast<int>(cast<Match>(*stmt).Clauses()->size())) {
- return Done{};
- }
- return RunAgain{};
- }
- }
- }
- case Statement::Kind::While:
- if (act->Pos() % 2 == 0) {
- // { { (while (e) s) :: C, E, F} :: S, H}
- // -> { { e :: (while ([]) s) :: C, E, F} :: S, H}
- act->Clear();
- return Spawn{
- global_arena->New<ExpressionAction>(cast<While>(*stmt).Cond())};
- } else if (cast<BoolValue>(*act->Results().back()).Val()) {
- // { {true :: (while ([]) s) :: C, E, F} :: S, H}
- // -> { { s :: (while (e) s) :: C, E, F } :: S, H}
- return Spawn{
- global_arena->New<StatementAction>(cast<While>(*stmt).Body())};
- } else {
- // { {false :: (while ([]) s) :: C, E, F} :: S, H}
- // -> { { C, E, F } :: S, H}
- return Done{};
- }
- case Statement::Kind::Break: {
- CHECK(act->Pos() == 0);
- // { { break; :: ... :: (while (e) s) :: C, E, F} :: S, H}
- // -> { { C, E', F} :: S, H}
- auto it =
- std::find_if(frame->todo.begin(), frame->todo.end(), &IsWhileAct);
- if (it == frame->todo.end()) {
- FATAL_RUNTIME_ERROR(stmt->SourceLoc())
- << "`break` not inside `while` statement";
- }
- ++it;
- return UnwindTo{*it};
- }
- case Statement::Kind::Continue: {
- CHECK(act->Pos() == 0);
- // { { continue; :: ... :: (while (e) s) :: C, E, F} :: S, H}
- // -> { { (while (e) s) :: C, E', F} :: S, H}
- auto it =
- std::find_if(frame->todo.begin(), frame->todo.end(), &IsWhileAct);
- if (it == frame->todo.end()) {
- FATAL_RUNTIME_ERROR(stmt->SourceLoc())
- << "`continue` not inside `while` statement";
- }
- return UnwindTo{*it};
- }
- case Statement::Kind::Block: {
- if (act->Pos() == 0) {
- const Block& block = cast<Block>(*stmt);
- if (block.Stmt() != nullptr) {
- frame->scopes.Push(global_arena->New<Scope>(CurrentEnv(state)));
- return Spawn{global_arena->New<StatementAction>(block.Stmt())};
- } else {
- return Done{};
- }
- } else {
- Ptr<Scope> scope = frame->scopes.Top();
- DeallocateScope(scope);
- frame->scopes.Pop(1);
- return Done{};
- }
- }
- case Statement::Kind::VariableDefinition:
- if (act->Pos() == 0) {
- // { {(var x = e) :: C, E, F} :: S, H}
- // -> { {e :: (var x = []) :: C, E, F} :: S, H}
- return Spawn{global_arena->New<ExpressionAction>(
- cast<VariableDefinition>(*stmt).Init())};
- } else if (act->Pos() == 1) {
- return Spawn{global_arena->New<PatternAction>(
- cast<VariableDefinition>(*stmt).Pat())};
- } else {
- // { { v :: (x = []) :: C, E, F} :: S, H}
- // -> { { C, E(x := a), F} :: S, H(a := copy(v))}
- const Value* v = act->Results()[0];
- const Value* p = act->Results()[1];
- std::optional<Env> matches = PatternMatch(p, v, stmt->SourceLoc());
- CHECK(matches)
- << stmt->SourceLoc()
- << ": internal error in variable definition, match failed";
- for (const auto& [name, value] : *matches) {
- frame->scopes.Top()->values.Set(name, value);
- frame->scopes.Top()->locals.push_back(name);
- }
- return Done{};
- }
- case Statement::Kind::ExpressionStatement:
- if (act->Pos() == 0) {
- // { {e :: C, E, F} :: S, H}
- // -> { {e :: C, E, F} :: S, H}
- return Spawn{global_arena->New<ExpressionAction>(
- cast<ExpressionStatement>(*stmt).Exp())};
- } else {
- return Done{};
- }
- case Statement::Kind::Assign:
- if (act->Pos() == 0) {
- // { {(lv = e) :: C, E, F} :: S, H}
- // -> { {lv :: ([] = e) :: C, E, F} :: S, H}
- return Spawn{global_arena->New<LValAction>(cast<Assign>(*stmt).Lhs())};
- } else if (act->Pos() == 1) {
- // { { a :: ([] = e) :: C, E, F} :: S, H}
- // -> { { e :: (a = []) :: C, E, F} :: S, H}
- return Spawn{
- global_arena->New<ExpressionAction>(cast<Assign>(*stmt).Rhs())};
- } else {
- // { { v :: (a = []) :: C, E, F} :: S, H}
- // -> { { C, E, F} :: S, H(a := v)}
- auto pat = act->Results()[0];
- auto val = act->Results()[1];
- PatternAssignment(pat, val, stmt->SourceLoc());
- return Done{};
- }
- case Statement::Kind::If:
- if (act->Pos() == 0) {
- // { {(if (e) then_stmt else else_stmt) :: C, E, F} :: S, H}
- // -> { { e :: (if ([]) then_stmt else else_stmt) :: C, E, F} :: S, H}
- return Spawn{
- global_arena->New<ExpressionAction>(cast<If>(*stmt).Cond())};
- } else if (cast<BoolValue>(*act->Results()[0]).Val()) {
- // { {true :: if ([]) then_stmt else else_stmt :: C, E, F} ::
- // S, H}
- // -> { { then_stmt :: C, E, F } :: S, H}
- return Delegate{
- global_arena->New<StatementAction>(cast<If>(*stmt).ThenStmt())};
- } else if (cast<If>(*stmt).ElseStmt()) {
- // { {false :: if ([]) then_stmt else else_stmt :: C, E, F} ::
- // S, H}
- // -> { { else_stmt :: C, E, F } :: S, H}
- return Delegate{
- global_arena->New<StatementAction>(cast<If>(*stmt).ElseStmt())};
- } else {
- return Done{};
- }
- case Statement::Kind::Return:
- if (act->Pos() == 0) {
- // { {return e :: C, E, F} :: S, H}
- // -> { {e :: return [] :: C, E, F} :: S, H}
- return Spawn{
- global_arena->New<ExpressionAction>(cast<Return>(*stmt).Exp())};
- } else {
- // { {v :: return [] :: C, E, F} :: {C', E', F'} :: S, H}
- // -> { {v :: C', E', F'} :: S, H}
- const Value* ret_val = CopyVal(act->Results()[0], stmt->SourceLoc());
- return UnwindFunctionCall{ret_val};
- }
- case Statement::Kind::Sequence: {
- // { { (s1,s2) :: C, E, F} :: S, H}
- // -> { { s1 :: s2 :: C, E, F} :: S, H}
- const Sequence& seq = cast<Sequence>(*stmt);
- if (act->Pos() == 0) {
- return Spawn{global_arena->New<StatementAction>(seq.Stmt())};
- } else {
- if (seq.Next() != nullptr) {
- return Delegate{
- global_arena->New<StatementAction>(cast<Sequence>(*stmt).Next())};
- } else {
- return Done{};
- }
- }
- }
- case Statement::Kind::Continuation: {
- CHECK(act->Pos() == 0);
- // Create a continuation object by creating a frame similar the
- // way one is created in a function call.
- auto scopes =
- Stack<Ptr<Scope>>(global_arena->New<Scope>(CurrentEnv(state)));
- Stack<Ptr<Action>> todo;
- todo.Push(global_arena->New<StatementAction>(
- global_arena->RawNew<Return>(stmt->SourceLoc())));
- todo.Push(
- global_arena->New<StatementAction>(cast<Continuation>(*stmt).Body()));
- auto continuation_frame =
- global_arena->New<Frame>("__continuation", scopes, todo);
- Address continuation_address =
- state->heap.AllocateValue(global_arena->RawNew<ContinuationValue>(
- std::vector<Ptr<Frame>>({continuation_frame})));
- // Store the continuation's address in the frame.
- continuation_frame->continuation = continuation_address;
- // Bind the continuation object to the continuation variable
- frame->scopes.Top()->values.Set(
- cast<Continuation>(*stmt).ContinuationVariable(),
- continuation_address);
- // Pop the continuation statement.
- frame->todo.Pop();
- return ManualTransition{};
- }
- case Statement::Kind::Run:
- if (act->Pos() == 0) {
- // Evaluate the argument of the run statement.
- return Spawn{
- global_arena->New<ExpressionAction>(cast<Run>(*stmt).Argument())};
- } else {
- frame->todo.Pop(1);
- // Push an expression statement action to ignore the result
- // value from the continuation.
- auto ignore_result = global_arena->New<StatementAction>(
- global_arena->RawNew<ExpressionStatement>(
- stmt->SourceLoc(),
- global_arena->New<TupleLiteral>(stmt->SourceLoc())));
- frame->todo.Push(ignore_result);
- // Push the continuation onto the current stack.
- const std::vector<Ptr<Frame>>& continuation_vector =
- cast<ContinuationValue>(*act->Results()[0]).Stack();
- for (auto frame_iter = continuation_vector.rbegin();
- frame_iter != continuation_vector.rend(); ++frame_iter) {
- state->stack.Push(*frame_iter);
- }
- return ManualTransition{};
- }
- case Statement::Kind::Await:
- CHECK(act->Pos() == 0);
- // Pause the current continuation
- frame->todo.Pop();
- std::vector<Ptr<Frame>> paused;
- do {
- paused.push_back(state->stack.Pop());
- } while (paused.back()->continuation == std::nullopt);
- // Update the continuation with the paused stack.
- state->heap.Write(*paused.back()->continuation,
- global_arena->RawNew<ContinuationValue>(paused),
- stmt->SourceLoc());
- return ManualTransition{};
- }
- }
- // Visitor which implements the behavior associated with each transition type.
- struct DoTransition {
- void operator()(const Done& done) {
- Ptr<Frame> frame = state->stack.Top();
- if (frame->todo.Top()->Tag() != Action::Kind::StatementAction) {
- CHECK(done.result != nullptr);
- frame->todo.Pop();
- if (frame->todo.IsEmpty()) {
- state->program_value = done.result;
- } else {
- frame->todo.Top()->AddResult(done.result);
- }
- } else {
- CHECK(done.result == nullptr);
- frame->todo.Pop();
- }
- }
- void operator()(const Spawn& spawn) {
- Ptr<Frame> frame = state->stack.Top();
- frame->todo.Top()->IncrementPos();
- frame->todo.Push(spawn.child);
- }
- void operator()(const Delegate& delegate) {
- Ptr<Frame> frame = state->stack.Top();
- frame->todo.Pop();
- frame->todo.Push(delegate.delegate);
- }
- void operator()(const RunAgain&) {
- state->stack.Top()->todo.Top()->IncrementPos();
- }
- void operator()(const UnwindTo& unwind_to) {
- Ptr<Frame> frame = state->stack.Top();
- while (frame->todo.Top() != unwind_to.new_top) {
- if (IsBlockAct(frame->todo.Top())) {
- DeallocateScope(frame->scopes.Top());
- frame->scopes.Pop();
- }
- frame->todo.Pop();
- }
- }
- void operator()(const UnwindFunctionCall& unwind) {
- DeallocateLocals(state->stack.Top());
- state->stack.Pop();
- if (state->stack.Top()->todo.IsEmpty()) {
- state->program_value = unwind.return_val;
- } else {
- state->stack.Top()->todo.Top()->AddResult(unwind.return_val);
- }
- }
- void operator()(const CallFunction& call) {
- state->stack.Top()->todo.Pop();
- std::optional<Env> matches =
- PatternMatch(call.function->Param(), call.args, call.loc);
- CHECK(matches.has_value())
- << "internal error in call_function, pattern match failed";
- // Create the new frame and push it on the stack
- Env values = globals;
- std::list<std::string> params;
- for (const auto& [name, value] : *matches) {
- values.Set(name, value);
- params.push_back(name);
- }
- auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values, params));
- auto todo = Stack<Ptr<Action>>(
- global_arena->New<StatementAction>(call.function->Body()));
- auto frame = global_arena->New<Frame>(call.function->Name(), scopes, todo);
- state->stack.Push(frame);
- }
- void operator()(const ManualTransition&) {}
- };
- // State transition.
- void Step() {
- Ptr<Frame> frame = state->stack.Top();
- if (frame->todo.IsEmpty()) {
- FATAL_RUNTIME_ERROR_NO_LINE()
- << "fell off end of function " << frame->name << " without `return`";
- }
- Ptr<Action> act = frame->todo.Top();
- switch (act->Tag()) {
- case Action::Kind::LValAction:
- std::visit(DoTransition(), StepLvalue());
- break;
- case Action::Kind::ExpressionAction:
- std::visit(DoTransition(), StepExp());
- break;
- case Action::Kind::PatternAction:
- std::visit(DoTransition(), StepPattern());
- break;
- case Action::Kind::StatementAction:
- std::visit(DoTransition(), StepStmt());
- break;
- } // switch
- }
- // Interpret the whole porogram.
- auto InterpProgram(const std::list<Ptr<const Declaration>>& fs) -> int {
- state = global_arena->RawNew<State>(); // Runtime state.
- if (tracing_output) {
- llvm::outs() << "********** initializing globals **********\n";
- }
- InitGlobals(fs);
- SourceLocation loc("<InterpProgram()>", 0);
- Ptr<const Expression> arg = global_arena->New<TupleLiteral>(loc);
- Ptr<const Expression> call_main = global_arena->New<CallExpression>(
- loc, global_arena->New<IdentifierExpression>(loc, "main"), arg);
- auto todo =
- Stack<Ptr<Action>>(global_arena->New<ExpressionAction>(call_main));
- auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(globals));
- state->stack =
- Stack<Ptr<Frame>>(global_arena->New<Frame>("top", scopes, todo));
- if (tracing_output) {
- llvm::outs() << "********** calling main function **********\n";
- PrintState(llvm::outs());
- }
- while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
- Step();
- if (tracing_output) {
- PrintState(llvm::outs());
- }
- }
- return cast<IntValue>(**state->program_value).Val();
- }
- // Interpret an expression at compile-time.
- auto InterpExp(Env values, Ptr<const Expression> e) -> const Value* {
- CHECK(state->program_value == std::nullopt);
- auto program_value_guard =
- llvm::make_scope_exit([] { state->program_value = std::nullopt; });
- auto todo = Stack<Ptr<Action>>(global_arena->New<ExpressionAction>(e));
- auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values));
- state->stack =
- Stack<Ptr<Frame>>(global_arena->New<Frame>("InterpExp", scopes, todo));
- while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
- Step();
- }
- CHECK(state->program_value != std::nullopt);
- return *state->program_value;
- }
- // Interpret a pattern at compile-time.
- auto InterpPattern(Env values, Ptr<const Pattern> p) -> const Value* {
- CHECK(state->program_value == std::nullopt);
- auto program_value_guard =
- llvm::make_scope_exit([] { state->program_value = std::nullopt; });
- auto todo = Stack<Ptr<Action>>(global_arena->New<PatternAction>(p));
- auto scopes = Stack<Ptr<Scope>>(global_arena->New<Scope>(values));
- state->stack = Stack<Ptr<Frame>>(
- global_arena->New<Frame>("InterpPattern", scopes, todo));
- while (state->stack.Count() > 1 || !state->stack.Top()->todo.IsEmpty()) {
- Step();
- }
- CHECK(state->program_value != std::nullopt);
- return *state->program_value;
- }
- } // namespace Carbon
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