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- // Copyright 2003-2009 The RE2 Authors. All Rights Reserved.
- // Use of this source code is governed by a BSD-style
- // license that can be found in the LICENSE file.
- // TODO: Package name conflicts with member class RE2!
- package RE2 api;
- // C++ interface to the re2 regular-expression library.
- // RE2 supports Perl-style regular expressions (with extensions like
- // \d, \w, \s, ...).
- //
- // -----------------------------------------------------------------------
- // REGEXP SYNTAX:
- //
- // This module uses the re2 library and hence supports
- // its syntax for regular expressions, which is similar to Perl's with
- // some of the more complicated things thrown away. In particular,
- // backreferences and generalized assertions are not available, nor is \Z.
- //
- // See https://github.com/google/re2/wiki/Syntax for the syntax
- // supported by RE2, and a comparison with PCRE and PERL regexps.
- //
- // For those not familiar with Perl's regular expressions,
- // here are some examples of the most commonly used extensions:
- //
- // "hello (\\w+) world" -- \w matches a "word" character
- // "version (\\d+)" -- \d matches a digit
- // "hello\\s+world" -- \s matches any whitespace character
- // "\\b(\\w+)\\b" -- \b matches non-empty string at word boundary
- // "(?i)hello" -- (?i) turns on case-insensitive matching
- // "/\\*(.*?)\\*/" -- .*? matches . minimum no. of times possible
- //
- // The double backslashes are needed when writing C++ string literals.
- // However, they should NOT be used when writing C++11 raw string literals:
- //
- // R"(hello (\w+) world)" -- \w matches a "word" character
- // R"(version (\d+))" -- \d matches a digit
- // R"(hello\s+world)" -- \s matches any whitespace character
- // R"(\b(\w+)\b)" -- \b matches non-empty string at word boundary
- // R"((?i)hello)" -- (?i) turns on case-insensitive matching
- // R"(/\*(.*?)\*/)" -- .*? matches . minimum no. of times possible
- //
- // When using UTF-8 encoding, case-insensitive matching will perform
- // simple case folding, not full case folding.
- //
- // -----------------------------------------------------------------------
- // MATCHING INTERFACE:
- //
- // The "FullMatch" operation checks that supplied text matches a
- // supplied pattern exactly.
- //
- // Example: successful match
- // CHECK(RE2::FullMatch("hello", "h.*o"));
- //
- // Example: unsuccessful match (requires full match):
- // CHECK(!RE2::FullMatch("hello", "e"));
- //
- // -----------------------------------------------------------------------
- // UTF-8 AND THE MATCHING INTERFACE:
- //
- // By default, the pattern and input text are interpreted as UTF-8.
- // The RE2::Latin1 option causes them to be interpreted as Latin-1.
- //
- // Example:
- // CHECK(RE2::FullMatch(utf8_string, RE2(utf8_pattern)));
- // CHECK(RE2::FullMatch(latin1_string, RE2(latin1_pattern, RE2::Latin1)));
- //
- // -----------------------------------------------------------------------
- // MATCHING WITH SUBSTRING EXTRACTION:
- //
- // You can supply extra pointer arguments to extract matched substrings.
- // On match failure, none of the pointees will have been modified.
- // On match success, the substrings will be converted (as necessary) and
- // their values will be assigned to their pointees until all conversions
- // have succeeded or one conversion has failed.
- // On conversion failure, the pointees will be in an indeterminate state
- // because the caller has no way of knowing which conversion failed.
- // However, conversion cannot fail for types like string and StringPiece
- // that do not inspect the substring contents. Hence, in the common case
- // where all of the pointees are of such types, failure is always due to
- // match failure and thus none of the pointees will have been modified.
- //
- // Example: extracts "ruby" into "s" and 1234 into "i"
- // int i;
- // std::string s;
- // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s, &i));
- //
- // Example: fails because string cannot be stored in integer
- // CHECK(!RE2::FullMatch("ruby", "(.*)", &i));
- //
- // Example: fails because there aren't enough sub-patterns
- // CHECK(!RE2::FullMatch("ruby:1234", "\\w+:\\d+", &s));
- //
- // Example: does not try to extract any extra sub-patterns
- // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", &s));
- //
- // Example: does not try to extract into NULL
- // CHECK(RE2::FullMatch("ruby:1234", "(\\w+):(\\d+)", NULL, &i));
- //
- // Example: integer overflow causes failure
- // CHECK(!RE2::FullMatch("ruby:1234567891234", "\\w+:(\\d+)", &i));
- //
- // NOTE(rsc): Asking for substrings slows successful matches quite a bit.
- // This may get a little faster in the future, but right now is slower
- // than PCRE. On the other hand, failed matches run *very* fast (faster
- // than PCRE), as do matches without substring extraction.
- //
- // -----------------------------------------------------------------------
- // PARTIAL MATCHES
- //
- // You can use the "PartialMatch" operation when you want the pattern
- // to match any substring of the text.
- //
- // Example: simple search for a string:
- // CHECK(RE2::PartialMatch("hello", "ell"));
- //
- // Example: find first number in a string
- // int number;
- // CHECK(RE2::PartialMatch("x*100 + 20", "(\\d+)", &number));
- // CHECK_EQ(number, 100);
- //
- // -----------------------------------------------------------------------
- // PRE-COMPILED REGULAR EXPRESSIONS
- //
- // RE2 makes it easy to use any string as a regular expression, without
- // requiring a separate compilation step.
- //
- // If speed is of the essence, you can create a pre-compiled "RE2"
- // object from the pattern and use it multiple times. If you do so,
- // you can typically parse text faster than with sscanf.
- //
- // Example: precompile pattern for faster matching:
- // RE2 pattern("h.*o");
- // while (ReadLine(&str)) {
- // if (RE2::FullMatch(str, pattern)) ...;
- // }
- //
- // -----------------------------------------------------------------------
- // SCANNING TEXT INCREMENTALLY
- //
- // The "Consume" operation may be useful if you want to repeatedly
- // match regular expressions at the front of a string and skip over
- // them as they match. This requires use of the "StringPiece" type,
- // which represents a sub-range of a real string.
- //
- // Example: read lines of the form "var = value" from a string.
- // std::string contents = ...; // Fill string somehow
- // StringPiece input(contents); // Wrap a StringPiece around it
- //
- // std::string var;
- // int value;
- // while (RE2::Consume(&input, "(\\w+) = (\\d+)\n", &var, &value)) {
- // ...;
- // }
- //
- // Each successful call to "Consume" will set "var/value", and also
- // advance "input" so it points past the matched text. Note that if the
- // regular expression matches an empty string, input will advance
- // by 0 bytes. If the regular expression being used might match
- // an empty string, the loop body must check for this case and either
- // advance the string or break out of the loop.
- //
- // The "FindAndConsume" operation is similar to "Consume" but does not
- // anchor your match at the beginning of the string. For example, you
- // could extract all words from a string by repeatedly calling
- // RE2::FindAndConsume(&input, "(\\w+)", &word)
- //
- // -----------------------------------------------------------------------
- // USING VARIABLE NUMBER OF ARGUMENTS
- //
- // The above operations require you to know the number of arguments
- // when you write the code. This is not always possible or easy (for
- // example, the regular expression may be calculated at run time).
- // You can use the "N" version of the operations when the number of
- // match arguments are determined at run time.
- //
- // Example:
- // const RE2::Arg* args[10];
- // int n;
- // // ... populate args with pointers to RE2::Arg values ...
- // // ... set n to the number of RE2::Arg objects ...
- // bool match = RE2::FullMatchN(input, pattern, args, n);
- //
- // The last statement is equivalent to
- //
- // bool match = RE2::FullMatch(input, pattern,
- // *args[0], *args[1], ..., *args[n - 1]);
- //
- // -----------------------------------------------------------------------
- // PARSING HEX/OCTAL/C-RADIX NUMBERS
- //
- // By default, if you pass a pointer to a numeric value, the
- // corresponding text is interpreted as a base-10 number. You can
- // instead wrap the pointer with a call to one of the operators Hex(),
- // Octal(), or CRadix() to interpret the text in another base. The
- // CRadix operator interprets C-style "0" (base-8) and "0x" (base-16)
- // prefixes, but defaults to base-10.
- //
- // Example:
- // int a, b, c, d;
- // CHECK(RE2::FullMatch("100 40 0100 0x40", "(.*) (.*) (.*) (.*)",
- // RE2::Octal(&a), RE2::Hex(&b), RE2::CRadix(&c), RE2::CRadix(&d));
- // will leave 64 in a, b, c, and d.
- import Cpp library "<algorithm>";
- import Cpp library "<map>";
- import Cpp library "<mutex>";
- import Cpp library "<vector>";
- // TODO: How to express target-specific conditional compilation?
- // TODO: #if defined(__APPLE__)
- // TODO: #include <TargetConditionals.h>
- // TODO: #endif
- // TODO: How to forward declare classes from another library?
- // Is a physical dependency on the library required?
- // TODO: namespace re2 {
- // TODO: class Prog;
- // TODO: class Regexp;
- // TODO: } // namespace re2
- private interface Parse4ary;
- // Interface for regular expression matching. Also corresponds to a
- // pre-compiled regular expression. An "RE2" object is safe for
- // concurrent use by multiple threads.
- class RE2 {
- // We convert user-passed pointers into special Arg objects
- class Arg;
- class Options;
- // Defined in set.h.
- class Set;
- // TODO: Assuming a C++-like enum syntax for now.
- enum ErrorCode {
- NoError = 0,
- // Unexpected error
- ErrorInternal,
- // Parse errors
- // bad escape sequence
- ErrorBadEscape,
- // bad character class
- ErrorBadCharClass,
- // bad character class range
- ErrorBadCharRange,
- // missing closing ]
- ErrorMissingBracket,
- // missing closing )
- ErrorMissingParen,
- // unexpected closing )
- ErrorUnexpectedParen,
- // trailing \ at end of regexp
- ErrorTrailingBackslash,
- // repeat argument missing, e.g. "*"
- ErrorRepeatArgument,
- // bad repetition argument
- ErrorRepeatSize,
- // bad repetition operator
- ErrorRepeatOp,
- // bad perl operator
- ErrorBadPerlOp,
- // invalid UTF-8 in regexp
- ErrorBadUTF8,
- // bad named capture group
- ErrorBadNamedCapture,
- // pattern too large (compile failed)
- ErrorPatternTooLarge
- }
- // Predefined common options.
- // If you need more complicated things, instantiate
- // an Option class, possibly passing one of these to
- // the Option constructor, change the settings, and pass that
- // Option class to the RE2 constructor.
- enum CannedOptions {
- DefaultOptions = 0,
- // treat input as Latin-1 (default UTF-8)
- Latin1,
- // POSIX syntax, leftmost-longest match
- POSIX,
- // do not log about regexp parse errors
- Quiet
- }
- fn Make(pattern: StringPiece) -> RE2;
- fn Make(pattern: StringPiece, options: Options) -> RE2;
- // TODO: Should a Carbonic RE2 support these?
- impl StringView as ImplicitAs(RE2) {
- fn Convert[self: Self]() -> RE2 { return Make(self); }
- }
- impl String as ImplicitAs(RE2) {
- fn Convert[self: Self]() -> RE2 { return Make(self); }
- }
- impl StringPiece as ImplicitAs(RE2) {
- fn Convert[self: Self]() -> RE2 { return Make(self); }
- }
- impl as Destroyable;
- // Returns whether RE2 was created properly.
- fn ok[self: Self]() -> bool { return self.error_code() == ErrorCode.NoError; }
- // The string specification for this RE2. E.g.
- // RE2 re("ab*c?d+");
- // re.pattern(); // "ab*c?d+"
- fn pattern[self: Self]() -> String { return self.pattern_; }
- // If RE2 could not be created properly, returns an error string.
- // Else returns the empty string.
- fn error[self: Self]() -> String { return *self.error_; }
- // If RE2 could not be created properly, returns an error code.
- // Else returns RE2::NoError (== 0).
- fn error_code[self: Self]() -> ErrorCode { return self.error_code_; }
- // If RE2 could not be created properly, returns the offending
- // portion of the regexp.
- fn error_arg[self: Self]() -> String { return self.error_arg_; }
- // Returns the program size, a very approximate measure of a regexp's "cost".
- // Larger numbers are more expensive than smaller numbers.
- fn ProgramSize[self: Self]() -> i32;
- fn ReverseProgramSize[self: Self]() -> i32;
- // If histogram is not null, outputs the program fanout
- // as a histogram bucketed by powers of 2.
- // Returns the number of the largest non-empty bucket.
- fn ProgramFanout[self: Self](histogram: Cpp.std.vector(i32)*) -> i32;
- fn ReverseProgramFanout[self: Self](histogram: Cpp.std.vector(i32)*) -> i32;
- // Returns the underlying Regexp; not for general use.
- // Returns entire_regexp_ so that callers don't need
- // to know about prefix_ and prefix_foldcase_.
- fn Regexp[self: Self]() -> package.Regexp* { return self.entire_regexp_; }
- /***** The array-based matching interface ******/
- // The functions here have names ending in 'N' and are used to implement
- // the functions whose names are the prefix before the 'N'. It is sometimes
- // useful to invoke them directly, but the syntax is awkward, so the 'N'-less
- // versions should be preferred.
- // TODO: pointer with const pointee
- fn FullMatchN(text: StringPiece, re: Self,
- args: Array(const Arg*), n: i32) -> bool;
- fn PartialMatchN(text: StringPiece, re: Self,
- args: Array(const Arg*), n: i32) -> bool;
- fn ConsumeN(input: StringPiece*, re: Self,
- args: Array(const Arg*), n: i32) -> bool;
- fn FindAndConsumeN(input: StringPiece*, re: RE2,
- args: Array(const Arg*), n: i32) -> bool;
- private fn Apply[template F:! type, SP:! type](f: F, sp: SP, re: Self) {
- return f(sp, re, nullptr, 0);
- }
- // TODO: (variadics)
- // TODO: template <typename F, typename SP, typename... A>
- // TODO: static inline bool Apply(F f, SP sp, const RE2& re, const A&... a) {
- // TODO: const Arg* const args[] = {&a...};
- // TODO: const int n = sizeof...(a);
- // TODO: return f(sp, re, args, n);
- // TODO: }
- // In order to allow FullMatch() et al. to be called with a varying number
- // of arguments of varying types, we use two layers of variadic templates.
- // The first layer constructs the temporary Arg objects. The second layer
- // (above) constructs the array of pointers to the temporary Arg objects.
- /***** The useful part: the matching interface *****/
- // Matches "text" against "re". If pointer arguments are
- // supplied, copies matched sub-patterns into them.
- //
- // You can pass in a "const char*" or a "std::string" for "text".
- // You can pass in a "const char*" or a "std::string" or a "RE2" for "re".
- //
- // The provided pointer arguments can be pointers to any scalar numeric
- // type, or one of:
- // std::string (matched piece is copied to string)
- // StringPiece (StringPiece is mutated to point to matched piece)
- // T (where "bool T::ParseFrom(const char*, size_t)" exists)
- // (void*)NULL (the corresponding matched sub-pattern is not copied)
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "text" matches "re" fully - from the beginning to the end of "text".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- //
- // CAVEAT: An optional sub-pattern that does not exist in the
- // matched string is assigned the empty string. Therefore, the
- // following will return false (because the empty string is not a
- // valid number):
- // int number;
- // RE2::FullMatch("abc", "[a-z]+(\\d+)?", &number);
- fn FullMatch(text: StringPiece, re: Self) -> bool {
- return Apply(FullMatchN, text, re);
- }
- // TODO: template <typename... A>
- // TODO: static bool FullMatch(const StringPiece& text, const RE2& re, A&&... a) {
- // TODO: return Apply(FullMatchN, text, re, Arg(std::forward<A>(a))...);
- // TODO: }
- // Like FullMatch(), except that "re" is allowed to match a substring
- // of "text".
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "text" matches "re" partially - for some substring of "text".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- fn PartialMatch(text: StringPiece, re: Self) -> bool {
- return Apply(PartialMatchN, text, re);
- }
- // TODO: template <typename... A>
- // TODO: static bool PartialMatch(const StringPiece& text, const RE2& re, A&&... a) {
- // TODO: return Apply(PartialMatchN, text, re, Arg(std::forward<A>(a))...);
- // TODO: }
- // Like FullMatch() and PartialMatch(), except that "re" has to match
- // a prefix of the text, and "input" is advanced past the matched
- // text. Note: "input" is modified iff this routine returns true
- // and "re" matched a non-empty substring of "input".
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "input" matches "re" partially - for some prefix of "input".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- fn Consume(input: StringPiece*, re: Self) {
- return Apply(ConsumeN, input, re);
- }
- // TODO: template <typename... A>
- // TODO: static bool Consume(StringPiece* input, const RE2& re, A&&... a) {
- // TODO: return Apply(ConsumeN, input, re, Arg(std::forward<A>(a))...);
- // TODO: }
- // Like Consume(), but does not anchor the match at the beginning of
- // the text. That is, "re" need not start its match at the beginning
- // of "input". For example, "FindAndConsume(s, "(\\w+)", &word)" finds
- // the next word in "s" and stores it in "word".
- //
- // Returns true iff all of the following conditions are satisfied:
- // a. "input" matches "re" partially - for some substring of "input".
- // b. The number of matched sub-patterns is >= number of supplied pointers.
- // c. The "i"th argument has a suitable type for holding the
- // string captured as the "i"th sub-pattern. If you pass in
- // NULL for the "i"th argument, or pass fewer arguments than
- // number of sub-patterns, the "i"th captured sub-pattern is
- // ignored.
- fn FindAndConsume(input: StringPiece*, re: Self) {
- return Apply(FindAndConsumeN, input, re);
- }
- // TODO: template <typename... A>
- // TODO: static bool FindAndConsume(StringPiece* input, const RE2& re, A&&... a) {
- // TODO: return Apply(FindAndConsumeN, input, re, Arg(std::forward<A>(a))...);
- // TODO: }
- // Replace the first match of "re" in "str" with "rewrite".
- // Within "rewrite", backslash-escaped digits (\1 to \9) can be
- // used to insert text matching corresponding parenthesized group
- // from the pattern. \0 in "rewrite" refers to the entire matching
- // text. E.g.,
- //
- // std::string s = "yabba dabba doo";
- // CHECK(RE2::Replace(&s, "b+", "d"));
- //
- // will leave "s" containing "yada dabba doo"
- //
- // Returns true if the pattern matches and a replacement occurs,
- // false otherwise.
- fn Replace(str: String*, re: Self, rewrite: StringPiece) -> bool;
- // Like Replace(), except replaces successive non-overlapping occurrences
- // of the pattern in the string with the rewrite. E.g.
- //
- // std::string s = "yabba dabba doo";
- // CHECK(RE2::GlobalReplace(&s, "b+", "d"));
- //
- // will leave "s" containing "yada dada doo"
- // Replacements are not subject to re-matching.
- //
- // Because GlobalReplace only replaces non-overlapping matches,
- // replacing "ana" within "banana" makes only one replacement, not two.
- //
- // Returns the number of replacements made.
- fn GlobalReplace(str: String*, re: Self, rewrite: StringPiece) -> i32;
- // Like Replace, except that if the pattern matches, "rewrite"
- // is copied into "out" with substitutions. The non-matching
- // portions of "text" are ignored.
- //
- // Returns true iff a match occurred and the extraction happened
- // successfully; if no match occurs, the string is left unaffected.
- //
- // REQUIRES: "text" must not alias any part of "*out".
- fn Extract(text: StringPiece,
- re: Self,
- rewrite: StringPiece,
- out: String*)
- -> bool;
- // Escapes all potentially meaningful regexp characters in
- // 'unquoted'. The returned string, used as a regular expression,
- // will match exactly the original string. For example,
- // 1.5-2.0?
- // may become:
- // 1\.5\-2\.0\?
- fn QuoteMeta(unquoted: StringPiece) -> String;
- // Computes range for any strings matching regexp. The min and max can in
- // some cases be arbitrarily precise, so the caller gets to specify the
- // maximum desired length of string returned.
- //
- // Assuming PossibleMatchRange(&min, &max, N) returns successfully, any
- // string s that is an anchored match for this regexp satisfies
- // min <= s && s <= max.
- //
- // Note that PossibleMatchRange() will only consider the first copy of an
- // infinitely repeated element (i.e., any regexp element followed by a '*' or
- // '+' operator). Regexps with "{N}" constructions are not affected, as those
- // do not compile down to infinite repetitions.
- //
- // Returns true on success, false on error.
- fn PossibleMatchRange[self: Self](min: String*, max: String*, maxlen: i32);
- // Generic matching interface
- // Type of match.
- enum Anchor {
- // No anchoring
- UNANCHORED,
- // Anchor at start only
- ANCHOR_START,
- // Anchor at start and end
- ANCHOR_BOTH
- }
- // Return the number of capturing subpatterns, or -1 if the
- // regexp wasn't valid on construction. The overall match ($0)
- // does not count: if the regexp is "(a)(b)", returns 2.
- fn NumberOfCapturingGroups[self: Self]() -> i32 { return self.num_captures_; }
- // Return a map from names to capturing indices.
- // The map records the index of the leftmost group
- // with the given name.
- // NOTE: Originally returned by reference with comment "valid until re is deleted".
- fn NamedCapturingGroups[self: Self]() -> Map(String, i32);
- // Return a map from capturing indices to names.
- // The map has no entries for unnamed groups.
- // NOTE: Originally returned by reference with comment "valid until re is deleted".
- fn CapturingGroupNames[self: Self]() -> Map(i32, String);
- // General matching routine.
- // Match against text starting at offset startpos
- // and stopping the search at offset endpos.
- // Returns true if match found, false if not.
- // On a successful match, fills in submatch[] (up to nsubmatch entries)
- // with information about submatches.
- // I.e. matching RE2("(foo)|(bar)baz") on "barbazbla" will return true, with
- // submatch[0] = "barbaz", submatch[1].data() = NULL, submatch[2] = "bar",
- // submatch[3].data() = NULL, ..., up to submatch[nsubmatch-1].data() = NULL.
- // Caveat: submatch[] may be clobbered even on match failure.
- //
- // Don't ask for more match information than you will use:
- // runs much faster with nsubmatch == 1 than nsubmatch > 1, and
- // runs even faster if nsubmatch == 0.
- // Doesn't make sense to use nsubmatch > 1 + NumberOfCapturingGroups(),
- // but will be handled correctly.
- //
- // Passing text == StringPiece(NULL, 0) will be handled like any other
- // empty string, but note that on return, it will not be possible to tell
- // whether submatch i matched the empty string or did not match:
- // either way, submatch[i].data() == NULL.
- fn Match[self: Self](text: StringPiece,
- startpos: i64,
- endpos: i64,
- re_anchor: Anchor,
- submatch: ArrayIterator(StringPiece),
- nsubmatch: i32)
- -> bool;
- // Check that the given rewrite string is suitable for use with this
- // regular expression. It checks that:
- // * The regular expression has enough parenthesized subexpressions
- // to satisfy all of the \N tokens in rewrite
- // * The rewrite string doesn't have any syntax errors. E.g.,
- // '\' followed by anything other than a digit or '\'.
- // A true return value guarantees that Replace() and Extract() won't
- // fail because of a bad rewrite string.
- fn CheckRewriteString[self: Self](rewrite: StringPiece, error: String*) -> bool;
- // Returns the maximum submatch needed for the rewrite to be done by
- // Replace(). E.g. if rewrite == "foo \\2,\\1", returns 2.
- fn MaxSubmatch(rewrite: StringPiece) -> i32;
- // Append the "rewrite" string, with backslash substitutions from "vec",
- // to string "out".
- // Returns true on success. This method can fail because of a malformed
- // rewrite string. CheckRewriteString guarantees that the rewrite will
- // be successful.
- fn Rewrite[self: Self](out: String*, rewrite: StringPiece,
- vec: ArrayIterator(StringPiece), veclen: i32)
- -> bool;
- // Constructor options
- class Options {
- // The options are (defaults in parentheses):
- //
- // utf8 (true) text and pattern are UTF-8; otherwise Latin-1
- // posix_syntax (false) restrict regexps to POSIX egrep syntax
- // longest_match (false) search for longest match, not first match
- // log_errors (true) log syntax and execution errors to ERROR
- // max_mem (see below) approx. max memory footprint of RE2
- // literal (false) interpret string as literal, not regexp
- // never_nl (false) never match \n, even if it is in regexp
- // dot_nl (false) dot matches everything including new line
- // never_capture (false) parse all parens as non-capturing
- // case_sensitive (true) match is case-sensitive (regexp can override
- // with (?i) unless in posix_syntax mode)
- //
- // The following options are only consulted when posix_syntax == true.
- // When posix_syntax == false, these features are always enabled and
- // cannot be turned off; to perform multi-line matching in that case,
- // begin the regexp with (?m).
- // perl_classes (false) allow Perl's \d \s \w \D \S \W
- // word_boundary (false) allow Perl's \b \B (word boundary and not)
- // one_line (false) ^ and $ only match beginning and end of text
- //
- // The max_mem option controls how much memory can be used
- // to hold the compiled form of the regexp (the Prog) and
- // its cached DFA graphs. Code Search placed limits on the number
- // of Prog instructions and DFA states: 10,000 for both.
- // In RE2, those limits would translate to about 240 KB per Prog
- // and perhaps 2.5 MB per DFA (DFA state sizes vary by regexp; RE2 does a
- // better job of keeping them small than Code Search did).
- // Each RE2 has two Progs (one forward, one reverse), and each Prog
- // can have two DFAs (one first match, one longest match).
- // That makes 4 DFAs:
- //
- // forward, first-match - used for UNANCHORED or ANCHOR_START searches
- // if opt.longest_match() == false
- // forward, longest-match - used for all ANCHOR_BOTH searches,
- // and the other two kinds if
- // opt.longest_match() == true
- // reverse, first-match - never used
- // reverse, longest-match - used as second phase for unanchored searches
- //
- // The RE2 memory budget is statically divided between the two
- // Progs and then the DFAs: two thirds to the forward Prog
- // and one third to the reverse Prog. The forward Prog gives half
- // of what it has left over to each of its DFAs. The reverse Prog
- // gives it all to its longest-match DFA.
- //
- // Once a DFA fills its budget, it flushes its cache and starts over.
- // If this happens too often, RE2 falls back on the NFA implementation.
- // For now, make the default budget something close to Code Search.
- // TODO: How to define a class-scope constant?
- let kDefaultMaxMem:! i32 = 8 << 20;
- enum Encoding {
- EncodingUTF8 = 1,
- EncodingLatin1
- }
- // TODO: A `;` after this would be nicer than a `{}`.
- impl as DefaultValue where .Value = {
- .encoding_ = EncodingUTF8,
- .posix_syntax_ = false,
- .longest_match_ = false,
- .log_errors_ = true,
- .max_mem_ = kDefaultMaxMem,
- .literal_ = false,
- .never_nl_ = false,
- .dot_nl_ = false,
- .never_capture_ = false,
- .case_sensitive_ = true,
- .perl_classes_ = false,
- .word_boundary_ = false,
- .one_line_ = false} {}
- impl CannedOptions as ImplicitAs(Self);
- fn encoding[self: Self]() -> Encoding { return self.encoding_; }
- fn set_encoding[addr self: Self*](encoding: Encoding) { self->encoding_ = encoding; }
- fn posix_syntax[self: Self]() -> bool { return self.posix_syntax_; }
- fn set_posix_syntax[addr self: Self*](b: bool) { self->posix_syntax_ = b; }
- fn longest_match[self: Self]() -> bool { return self.longest_match_; }
- fn set_longest_match[addr self: Self*](b: bool) { self->longest_match_ = b; }
- fn log_errors[self: Self]() -> bool { return self.log_errors_; }
- fn set_log_errors[addr self: Self*](b: bool) { self->log_errors_ = b; }
- fn max_mem[self: Self]() -> i64 { return self.max_mem_; }
- fn set_max_mem[addr self: Self*](m: i64) { self->max_mem_ = m; }
- fn literal[self: Self]() -> bool { return self.literal_; }
- fn set_literal[addr self: Self*](b: bool) { self->literal_ = b; }
- fn never_nl[self: Self]() -> bool { return self.never_nl_; }
- fn set_never_nl[addr self: Self*](b: bool) { self->never_nl_ = b; }
- fn dot_nl[self: Self]() -> bool { return self.dot_nl_; }
- fn set_dot_nl[addr self: Self*](b: bool) { self->dot_nl_ = b; }
- fn never_capture[self: Self]() -> bool { return self.never_capture_; }
- fn set_never_capture[addr self: Self*](b: bool) { self->never_capture_ = b; }
- fn case_sensitive[self: Self]() -> bool { return self.case_sensitive_; }
- fn set_case_sensitive[addr self: Self*](b: bool) { self->case_sensitive_ = b; }
- fn perl_classes[self: Self]() -> bool { return self.perl_classes_; }
- fn set_perl_classes[addr self: Self*](b: bool) { self->perl_classes_ = b; }
- fn word_boundary[self: Self]() -> bool { return self.word_boundary_; }
- fn set_word_boundary[addr self: Self*](b: bool) { self->word_boundary_ = b; }
- fn one_line[self: Self]() -> bool { return self.one_line_; }
- fn set_one_line[addr self: Self*](b: bool) { self->one_line_ = b; }
- fn Copy[addr self: Self*](src: Options) {
- *self = src;
- }
- fn ParseFlags[self: Self]() -> i32;
- private var encoding_: Encoding;
- private var posix_syntax_: bool;
- private var longest_match_: bool;
- private var log_errors_: bool;
- private var max_mem_: i64;
- private var literal_: bool;
- private var never_nl_: bool;
- private var dot_nl_: bool;
- private var never_capture_: bool;
- private var case_sensitive_: bool;
- private var perl_classes_: bool;
- private var word_boundary_: bool;
- private var one_line_: bool;
- };
- // Returns the options set in the constructor.
- fn options[self: Self]() -> Options { return self.options_; }
- // Argument converters; see below.
- // TODO: Should these be package members not class members in Carbon
- // so you use `RE2.Hex` not `RE2.RE2.Hex`?
- fn CRadix[T:! Parse4ary](ptr: T*) -> Self.Arg;
- fn Hex[T:! Parse4ary](ptr: T*) -> Self.Arg;
- fn Octal[T:! Parse4ary](ptr: T*) -> Self.Arg;
- private fn Init[addr self: Self](pattern: StringPiece, options: Options);
- private fn DoMatch[self: Self](text: StringPiece,
- re_anchor: Anchor,
- consumed: i64*,
- // TODO: Pointer to `const Arg`.
- args: Array(Arg*),
- n: i32)
- -> bool;
- fn ReverseProg[self: Self]() -> package.Prog*;
- // string regular expression
- private var pattern_: String;
- // option flags
- private var options_: Options;
- // parsed regular expression
- private var entire_regexp_: package.Regexp*;
- // error indicator (or points to empty string)
- // TODO: pointer to `const String`
- private var error_: String*;
- // error code
- private var error_code_: ErrorCode;
- // fragment of regexp showing error
- private var error_arg_: String;
- // required prefix (before suffix_regexp_)
- private var prefix_: String;
- // prefix_ is ASCII case-insensitive
- private var prefix_foldcase_: bool;
- // parsed regular expression, prefix_ removed
- private var suffix_regexp_: package.Regexp*;
- // compiled program for regexp
- private var prog_: package.Prog*;
- // number of capturing groups
- private var num_captures_: i32;
- // can use prog_->SearchOnePass?
- private var is_one_pass_: bool;
- // TODO: Rest of the member variables are mutable.
- // Reverse Prog for DFA execution only
- private var rprog_: package.Prog*;
- // Map from capture names to indices
- // TODO: pointer to const map
- private var named_groups_: Map(String, i32)*;
- // Map from capture indices to names
- // TODO: pointer to const map
- private var group_names_: Map(i32, String)*;
- private var rprog_once_: Cpp.std.once_flag;
- private var named_groups_once_: Cpp.std.once_flag;
- private var group_names_once_: Cpp.std.once_flag;
- };
- /***** Implementation details *****/
- private interface Parse3ary {
- fn Parse(str: StringView, n: i64, dest: Self*) -> bool;
- }
- impl void as Parse3ary;
- impl String as Parse3ary;
- impl StringPiece as Parse3ary;
- impl Char as Parse3ary;
- impl f32 as Parse3ary;
- impl f64 as Parse3ary;
- private interface Parse4ary {
- fn Parse(str: StringView, n: i64, dest: Self*, radix: i32) -> bool;
- }
- impl i16 as Parse4ary;
- impl u16 as Parse4ary;
- impl i32 as Parse4ary;
- impl u32 as Parse4ary;
- impl i64 as Parse4ary;
- impl u64 as Parse4ary;
- interface ParseFrom {
- fn Parse(str: StringView, n: i64) -> bool;
- }
- class RE2.Arg {
- fn Make() -> Self { return Make(nullptr); }
- // TODO: Can we put an irrefutable pattern here?
- // TODO: Is 'nullptr' an irrefutable pattern of type nullptr_t (whatever we call that)?
- fn Make(nullptr) -> Self { return Make(nullptr as NullArg*); }
- interface Parseable {
- fn Parse[addr self: Self*](str: StringView, n: i64) -> bool;
- }
- match_first {
- impl [T:! Parse3ary] T as Parseable {
- fn Parse[addr self: Self*](str: StringView, n: i64) -> bool {
- return T.Parse(str, n, self);
- }
- }
- impl [T:! Parse4ary] T as Parseable {
- fn Parse[addr self: Self*](str: StringView, n: i64) -> bool {
- return T.Parse(str, n, self, 10);
- }
- }
- impl [T:! ParseFrom] T as Parseable {
- fn Parse[addr self: Self*](str: StringView, n: i64) -> bool {
- if (self == nullptr) { return true; }
- return T.Parse(str, n, self);
- }
- }
- }
- private class NullArg {}
- impl NullArg as Parseable {
- fn Parse[addr self: Self*](str: StringView, n: i64) -> bool {
- return true;
- }
- }
- fn Make[T:! Parseable](ptr: T*) {
- return {.type_ = T, .arg_ = ptr};
- }
- fn Parse[self: Self](str: StringView, n: i64) -> bool {
- return self.arg_->Parse(str, n);
- }
- // TODO: Existential types or `DynPtr(Parseable)`.
- private let type_: Parseable;
- private var arg_: Nullable(type_*);
- }
- private adapter ParseAsBase(T:! Parse4ary, base: i32) for T {
- impl as Self.Arg.Parseable {
- fn Parse[addr self: Self*](str: StringView, n: i64) -> bool {
- return T.Parse(str, n, self, base);
- }
- }
- }
- fn RE2.CRadix[T:! Parse4ary](ptr: T*) -> Self.Arg {
- return Self.Arg.Make(ptr as ParseAsBase(T, 0)*);
- }
- fn RE2.Hex[T:! Parse4ary](ptr: T*) -> Self.Arg {
- return Self.Arg.Make(ptr as ParseAsBase(T, 16)*);
- }
- fn RE2.Octal[T:! Parse4ary](ptr: T*) -> Self.Arg {
- return Self.Arg.Make(ptr as ParseAsBase(T, 8)*);
- }
- // Helper for writing global or static RE2s safely.
- // Write
- // static LazyRE2 re = {".*"};
- // and then use *re instead of writing
- // static RE2 re(".*");
- // The former is more careful about multithreaded
- // situations than the latter.
- //
- // N.B. This class never deletes the RE2 object that
- // it constructs: that's a feature, so that it can be used
- // for global and function static variables.
- class LazyRE2 {
- class NoArg {}
- alias element_type = RE2; // support std::pointer_traits
- // Permit implicit conversion from a struct.
- // TODO: Think about how this interacts with the access check for the `As`
- // and `ImplicitAs` conversions from structs to classes.
- impl {.pattern_: StringPiece} as ImplicitAs(Self) {}
- impl {.pattern_: StringPiece, .options_: RE2.CannedOptions} as ImplicitAs(Self) {}
- // Pretend to be a pointer to Type (never NULL due to on-demand creation):
- impl as Pointer where .Pointee = RE2 {
- fn Resolve[self: Self]() -> Pointee* { return self.get(); }
- }
- // Named accessor/initializer:
- fn get[addr self: Self*]() -> RE* {
- Cpp.std.call_once(once_, Self.Init, self);
- return ptr_;
- }
- var pattern_: StringPiece;
- var options_: RE2.CannedOptions;
- // TODO: mutable?
- private var ptr_: RE2*;
- private var once_: Cpp.std.once_flag;
- private fn Init(lazy_re2: LazyRE2*) {
- lazy_re2->ptr_ = heap.New!(RE2.Make(lazy_re2->pattern_, lazy_re2->options_));
- }
- }
- // TODO: namespace hooks {
- // TODO:
- // TODO: // Most platforms support thread_local. Older versions of iOS don't support
- // TODO: // thread_local, but for the sake of brevity, we lump together all versions
- // TODO: // of Apple platforms that aren't macOS. If an iOS application really needs
- // TODO: // the context pointee someday, we can get more specific then...
- // TODO: //
- // TODO: // As per https://github.com/google/re2/issues/325, thread_local support in
- // TODO: // MinGW seems to be buggy. (FWIW, Abseil folks also avoid it.)
- // TODO: #define RE2_HAVE_THREAD_LOCAL
- // TODO: #if (defined(__APPLE__) && !(defined(TARGET_OS_OSX) && TARGET_OS_OSX)) || defined(__MINGW32__)
- // TODO: #undef RE2_HAVE_THREAD_LOCAL
- // TODO: #endif
- // TODO:
- // TODO: // A hook must not make any assumptions regarding the lifetime of the context
- // TODO: // pointee beyond the current invocation of the hook. Pointers and references
- // TODO: // obtained via the context pointee should be considered invalidated when the
- // TODO: // hook returns. Hence, any data about the context pointee (e.g. its pattern)
- // TODO: // would have to be copied in order for it to be kept for an indefinite time.
- // TODO: //
- // TODO: // A hook must not use RE2 for matching. Control flow reentering RE2::Match()
- // TODO: // could result in infinite mutual recursion. To discourage that possibility,
- // TODO: // RE2 will not maintain the context pointer correctly when used in that way.
- // TODO: #ifdef RE2_HAVE_THREAD_LOCAL
- // TODO: extern thread_local const RE2* context;
- // TODO: #endif
- // TODO:
- // TODO: struct DFAStateCacheReset {
- // TODO: int64_t state_budget;
- // TODO: size_t state_cache_size;
- // TODO: };
- // TODO:
- // TODO: struct DFASearchFailure {
- // TODO: // Nothing yet...
- // TODO: };
- // TODO:
- // TODO: #define DECLARE_HOOK(type) \
- // TODO: using type##Callback = void(const type&); \
- // TODO: void Set##type##Hook(type##Callback* cb); \
- // TODO: type##Callback* Get##type##Hook();
- // TODO:
- // TODO: DECLARE_HOOK(DFAStateCacheReset)
- // TODO: DECLARE_HOOK(DFASearchFailure)
- // TODO:
- // TODO: #undef DECLARE_HOOK
- // TODO:
- // TODO: } // namespace hooks
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