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- // Part of the Carbon Language project, under the Apache License v2.0 with LLVM
- // Exceptions. See /LICENSE for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- #ifndef EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_H_
- #define EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_H_
- #include <vector>
- #include "common/ostream.h"
- #include "executable_semantics/ast/expression.h"
- #include "executable_semantics/ast/pattern.h"
- #include "executable_semantics/ast/statement.h"
- #include "executable_semantics/interpreter/dictionary.h"
- #include "executable_semantics/interpreter/heap_allocation_interface.h"
- #include "executable_semantics/interpreter/stack.h"
- #include "executable_semantics/interpreter/value.h"
- #include "llvm/Support/Compiler.h"
- namespace Carbon {
- using Env = Dictionary<std::string, AllocationId>;
- // A Scope represents the name lookup environment associated with an Action,
- // including any variables that are local to that action. Local variables
- // will be deallocated from the Carbon Heap when the Scope is destroyed.
- class Scope {
- public:
- // Constructs a Scope whose name environment is `values`, containing the local
- // variables in `locals`. The elements of `locals` must also be keys in
- // `values`, and their values must be allocated in `heap`.
- Scope(Env values, std::vector<std::string> locals,
- Nonnull<HeapAllocationInterface*> heap)
- : values_(values), locals_(std::move(locals)), heap_(heap) {}
- // Equivalent to `Scope(values, {}, heap)`.
- Scope(Env values, Nonnull<HeapAllocationInterface*> heap)
- : Scope(values, std::vector<std::string>(), heap) {}
- // Moving a Scope transfers ownership of its local variables.
- Scope(Scope&&) noexcept;
- auto operator=(Scope&&) noexcept -> Scope&;
- ~Scope();
- // Binds `name` to the value of `allocation` in `heap`, and takes
- // ownership of it.
- void AddLocal(const std::string& name, AllocationId allocation) {
- values_.Set(name, allocation);
- locals_.push_back(name);
- }
- auto values() const -> Env { return values_; }
- private:
- Env values_;
- std::vector<std::string> locals_;
- Nonnull<HeapAllocationInterface*> heap_;
- };
- // An Action represents the current state of a self-contained computation,
- // usually associated with some AST node, such as evaluation of an expression or
- // execution of a statement. Execution of an action is divided into a series of
- // steps, and the `pos` field typically counts the number of steps executed.
- //
- // They should be destroyed as soon as they are done executing, in order to
- // clean up the associated Carbon scope, and consequently they should not be
- // allocated on an Arena. Actions are typically owned by the ActionStack.
- //
- // The actual behavior of an Action step is defined by Interpreter::Step, not by
- // Action or its subclasses.
- // TODO: consider moving this logic to a virtual method `Step`.
- class Action {
- public:
- enum class Kind {
- LValAction,
- ExpressionAction,
- PatternAction,
- StatementAction,
- DeclarationAction,
- ScopeAction,
- };
- Action(const Value&) = delete;
- auto operator=(const Value&) -> Action& = delete;
- virtual ~Action() = default;
- void Print(llvm::raw_ostream& out) const;
- LLVM_DUMP_METHOD void Dump() const { Print(llvm::errs()); }
- // Resets this Action to its initial state.
- void Clear() {
- CHECK(!scope_.has_value());
- pos_ = 0;
- results_.clear();
- }
- // Returns the enumerator corresponding to the most-derived type of this
- // object.
- auto kind() const -> Kind { return kind_; }
- // The position or state of the action. Starts at 0 and is typically
- // incremented after each step.
- auto pos() const -> int { return pos_; }
- void set_pos(int pos) { this->pos_ = pos; }
- // The results of any Actions spawned by this Action.
- auto results() const -> const std::vector<Nonnull<const Value*>>& {
- return results_;
- }
- // Appends `result` to `results`.
- void AddResult(Nonnull<const Value*> result) { results_.push_back(result); }
- // Returns the scope associated with this Action, if any.
- auto scope() -> std::optional<Scope>& { return scope_; }
- // Associates this action with a new scope, with initial state `scope`.
- // Values that are local to this scope will be deallocated when this
- // Action is completed or unwound. Can only be called once on a given
- // Action.
- void StartScope(Scope scope) {
- CHECK(!scope_.has_value());
- scope_ = std::move(scope);
- }
- protected:
- // Constructs an Action. `kind` must be the enumerator corresponding to the
- // most-derived type being constructed.
- explicit Action(Kind kind) : kind_(kind) {}
- private:
- int pos_ = 0;
- std::vector<Nonnull<const Value*>> results_;
- std::optional<Scope> scope_;
- const Kind kind_;
- };
- // An Action which implements evaluation of an Expression to produce an
- // LValue.
- class LValAction : public Action {
- public:
- explicit LValAction(Nonnull<const Expression*> expression)
- : Action(Kind::LValAction), expression_(expression) {}
- static auto classof(const Action* action) -> bool {
- return action->kind() == Kind::LValAction;
- }
- // The Expression this Action evaluates.
- auto expression() const -> const Expression& { return *expression_; }
- private:
- Nonnull<const Expression*> expression_;
- };
- // An Action which implements evaluation of an Expression to produce an
- // rvalue. The result is expressed as a Value.
- class ExpressionAction : public Action {
- public:
- explicit ExpressionAction(Nonnull<const Expression*> expression)
- : Action(Kind::ExpressionAction), expression_(expression) {}
- static auto classof(const Action* action) -> bool {
- return action->kind() == Kind::ExpressionAction;
- }
- // The Expression this Action evaluates.
- auto expression() const -> const Expression& { return *expression_; }
- private:
- Nonnull<const Expression*> expression_;
- };
- // An Action which implements evaluation of a Pattern. The result is expressed
- // as a Value.
- class PatternAction : public Action {
- public:
- explicit PatternAction(Nonnull<const Pattern*> pattern)
- : Action(Kind::PatternAction), pattern_(pattern) {}
- static auto classof(const Action* action) -> bool {
- return action->kind() == Kind::PatternAction;
- }
- // The Pattern this Action evaluates.
- auto pattern() const -> const Pattern& { return *pattern_; }
- private:
- Nonnull<const Pattern*> pattern_;
- };
- // An Action which implements execution of a Statement. Does not produce a
- // result.
- class StatementAction : public Action {
- public:
- explicit StatementAction(Nonnull<const Statement*> statement)
- : Action(Kind::StatementAction), statement_(statement) {}
- static auto classof(const Action* action) -> bool {
- return action->kind() == Kind::StatementAction;
- }
- // The Statement this Action executes.
- auto statement() const -> const Statement& { return *statement_; }
- private:
- Nonnull<const Statement*> statement_;
- };
- // Action which implements the run-time effects of executing a Declaration.
- // Does not produce a result.
- class DeclarationAction : public Action {
- public:
- explicit DeclarationAction(Nonnull<const Declaration*> declaration)
- : Action(Kind::DeclarationAction), declaration_(declaration) {}
- static auto classof(const Action* action) -> bool {
- return action->kind() == Kind::DeclarationAction;
- }
- // The Declaration this Action executes.
- auto declaration() const -> const Declaration& { return *declaration_; }
- private:
- Nonnull<const Declaration*> declaration_;
- };
- // Action which does nothing except introduce a new scope into the action
- // stack. This is useful when a distinct scope doesn't otherwise have an
- // Action it can naturally be associated with. ScopeActions are not associated
- // with AST nodes.
- class ScopeAction : public Action {
- public:
- explicit ScopeAction(Scope scope) : Action(Kind::ScopeAction) {
- StartScope(std::move(scope));
- }
- static auto classof(const Action* action) -> bool {
- return action->kind() == Kind::ScopeAction;
- }
- };
- } // namespace Carbon
- #endif // EXECUTABLE_SEMANTICS_INTERPRETER_ACTION_H_
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