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- // Part of the Carbon Language project, under the Apache License v2.0 with LLVM
- // Exceptions. See /LICENSE for license information.
- // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
- #ifndef CARBON_COMMON_HASHING_H_
- #define CARBON_COMMON_HASHING_H_
- #include <string>
- #include <tuple>
- #include <type_traits>
- #include <utility>
- #include "common/check.h"
- #include "common/ostream.h"
- #include "llvm/ADT/ArrayRef.h"
- #include "llvm/ADT/SmallVector.h"
- #include "llvm/ADT/StringRef.h"
- #include "llvm/Support/FormatVariadic.h"
- #include "llvm/Support/MathExtras.h"
- #ifdef __ARM_ACLE
- #include <arm_acle.h>
- #endif
- namespace Carbon {
- // A 64-bit hash code produced by `Carbon::HashValue`.
- //
- // This provides methods for extracting high-quality bits from the hash code
- // quickly.
- //
- // This class can also be a hashing input when recursively hashing more complex
- // data structures.
- class HashCode : public Printable<HashCode> {
- public:
- HashCode() = default;
- constexpr explicit HashCode(uint64_t value) : value_(value) {}
- friend constexpr auto operator==(HashCode lhs, HashCode rhs) -> bool {
- return lhs.value_ == rhs.value_;
- }
- friend constexpr auto operator!=(HashCode lhs, HashCode rhs) -> bool {
- return lhs.value_ != rhs.value_;
- }
- // Extracts an index from the hash code that is in the range [0, size). The
- // size and returned index are `ssize_t` for performance reasons. This is
- // useful when using the hash code to index a hash table. It prioritizes
- // computing the index from the bits in the hash code with the highest
- // entropy.
- constexpr auto ExtractIndex(ssize_t size) -> ssize_t;
- // Extracts an index and a fixed `N`-bit tag from the hash code.
- //
- // This will both minimize overlap between the tag and the index as well as
- // maximizing the entropy of the bits that contribute to each.
- //
- // The index will be in the range [0, `size`). The `size` must be a power of
- // two, and `N` must be in the range [1, 32].
- template <int N>
- constexpr auto ExtractIndexAndTag(ssize_t size)
- -> std::pair<ssize_t, uint32_t>;
- // Extract the full 64-bit hash code as an integer.
- //
- // The methods above should be preferred rather than directly manipulating
- // this integer. This is provided primarily to enable Merkle-tree hashing or
- // other recursive hashing where that is needed or more efficient.
- explicit operator uint64_t() const { return value_; }
- auto Print(llvm::raw_ostream& out) const -> void {
- out << llvm::formatv("{0:x16}", value_);
- }
- private:
- uint64_t value_ = 0;
- };
- // Computes a hash code for the provided value, incorporating the provided seed.
- //
- // The seed doesn't need to be of any particular high quality, but a zero seed
- // has bad effects in several places. Prefer the unseeded routine rather than
- // providing a zero here.
- //
- // This **not** a cryptographically secure or stable hash -- it is only designed
- // for use with in-memory hash table style data structures. Being fast and
- // effective for that use case is the guiding principle of its design.
- //
- // There is no guarantee that the values produced are stable from execution to
- // execution. For speed and quality reasons, the implementation does not
- // introduce any variance to defend against accidental dependencies. As a
- // consequence, it is strongly encouraged to use a seed that varies from
- // execution to execution to avoid depending on specific values produced.
- //
- // The algorithm used is most heavily based on [Abseil's hashing algorithm][1],
- // with some additional ideas and inspiration from the fallback hashing
- // algorithm in [Rust's AHash][2] and the [FxHash][3] function. However, there
- // are also *significant* changes introduced here.
- //
- // [1]: https://github.com/abseil/abseil-cpp/tree/master/absl/hash/internal
- // [2]: https://github.com/tkaitchuck/aHash/wiki/AHash-fallback-algorithm
- // [3]: https://docs.rs/fxhash/latest/fxhash/
- //
- // This hash algorithm does *not* defend against hash flooding. While it can be
- // viewed as "keyed" on the seed, it is expected to be possible to craft inputs
- // for some data types that cancel out the seed used and manufacture endlessly
- // colliding sets of keys. In general, this function works to be *fast* for hash
- // tables. If you need to defend against hash flooding, either directly use a
- // data structure with strong worst-case guarantees, or a hash table which
- // detects catastrophic collisions and falls back to such a data structure.
- //
- // This hash function is heavily optimized for *latency* over *quality*. Modern
- // hash tables designs can efficiently handle reasonable collision rates,
- // including using extra bits from the hash to avoid all efficiency coming from
- // the same low bits. Because of this, low-latency is significantly more
- // important for performance than high-quality, and this is heavily leveraged.
- // The result is that the hash codes produced *do* have significant avalanche
- // problems for small keys. The upside is that the latency for hashing integers,
- // pointers, and small byte strings (up to 32-bytes) is exceptionally low, and
- // essentially a small constant time instruction sequence.
- //
- // No exotic instruction set extensions are required, and the state used is
- // small. It does rely on being able to get the low- and high-64-bit results of
- // a 64-bit multiply efficiently.
- //
- // The function supports many typical data types such as primitives, string-ish
- // views, and types composing primitives transparently like pairs, tuples, and
- // array-ish views. It is also extensible to support user-defined types.
- //
- // The builtin support for string-like types include:
- // - `std::string_view`
- // - `std::string`
- // - `llvm::StringRef`
- // - `llvm::SmallString`
- //
- // This function supports heterogeneous lookup between all of the string-like
- // types. It also supports heterogeneous lookup between pointer types regardless
- // of pointee type and `nullptr`.
- //
- // However, these are the only heterogeneous lookup support including for the
- // builtin in, standard, and LLVM types. Notably, each different size and
- // signedness integer type may hash differently for efficiency reasons. Hash
- // tables should pick a single integer type in which to manage keys and do
- // lookups.
- //
- // To add support for your type, you need to implement a customization point --
- // a free function that can be found by ADL for your type -- called
- // `CarbonHashValue` with the following signature:
- //
- // ```cpp
- // auto CarbonHashValue(const YourType& value, uint64_t seed) -> HashCode;
- // ```
- //
- // The extension point needs to ensure that values that compare equal (including
- // any comparisons with different types that might be used with a hash table of
- // `YourType` keys) produce the same `HashCode` values.
- //
- // `HashCode` values should typically be produced using the `Hasher` helper type
- // below. See its documentation for more details about implementing these
- // customization points and how best to incorporate the value's state into a
- // `HashCode`.
- //
- // For two input values that are almost but not quite equal, the extension
- // point should maximize the probability of each bit of their resulting
- // `HashCode`s differing. More formally, `HashCode`s should exhibit an
- // [avalanche effect][4]. However, while this is desirable, it should be
- // **secondary** to low latency. The intended use case of these functions is not
- // cryptography but in-memory hashtables where the latency and overhead of
- // computing the `HashCode` is *significantly* more important than achieving a
- // particularly high quality. The goal is to have "just enough" avalanche
- // effect, but there is not a fixed criteria for how much is enough. That should
- // be determined through practical experimentation with a hashtable and
- // distribution of keys.
- //
- // [4]: https://en.wikipedia.org/wiki/Avalanche_effect
- template <typename T>
- inline auto HashValue(const T& value, uint64_t seed) -> HashCode;
- // The same as the seeded version of `HashValue` but without callers needing to
- // provide a seed.
- //
- // Generally prefer the seeded version, but this is available if there is no
- // reasonable seed. In particular, this will behave better than using a seed of
- // `0`. One important use case is for recursive hashing of sub-objects where
- // appropriate or needed.
- template <typename T>
- inline auto HashValue(const T& value) -> HashCode;
- // Object and APIs that eventually produce a hash code.
- //
- // This type is primarily used by types to implement a customization point
- // `CarbonHashValue` that will in turn be used by the `HashValue` function. See
- // the `HashValue` function for details of that extension point.
- //
- // The methods on this type can be used to incorporate data from your
- // user-defined type into its internal state which can be converted to a
- // `HashCode` at any time. These methods will only produce the same `HashCode`
- // if they are called in the exact same order with the same arguments -- there
- // are no guaranteed equivalences between calling different methods.
- //
- // Example usage:
- // ```cpp
- // auto CarbonHashValue(const MyType& value, uint64_t seed) -> HashCode {
- // Hasher hasher(seed);
- // hasher.HashTwo(value.x, value.y);
- // return static_cast<HashCode>(hasher);
- // }
- // ```
- //
- // This type's API also reflects the reality that high-performance hash tables
- // are used with keys that are generally small and cheap to hash.
- //
- // To ensure this type's code is optimized effectively, it should typically be
- // used as a local variable and not passed across function boundaries
- // unnecessarily.
- //
- // The type also provides a number of static helper functions and static data
- // members that may be used by authors of `CarbonHashValue` implementations to
- // efficiently compute the inputs to the core `Hasher` methods, or even to
- // manually do some amounts of hashing in performance-tuned ways outside of the
- // methods provided.
- class Hasher {
- public:
- Hasher() = default;
- explicit Hasher(uint64_t seed) : buffer(seed) {}
- Hasher(Hasher&& arg) = default;
- Hasher(const Hasher& arg) = delete;
- auto operator=(Hasher&& rhs) -> Hasher& = default;
- // Extracts the current state as a `HashCode` for use.
- explicit operator HashCode() const { return HashCode(buffer); }
- // Incorporates an object into the hasher's state by hashing its object
- // representation. Requires `value`'s type to have a unique object
- // representation. This is primarily useful for builtin and primitive types.
- //
- // This can be directly used for simple users combining some aggregation of
- // objects. However, when possible, prefer the variadic version below for
- // aggregating several primitive types into a hash.
- template <typename T, typename = std::enable_if_t<
- std::has_unique_object_representations_v<T>>>
- auto Hash(const T& value) -> void;
- // Incorporates a variable number of objects into the `hasher`s state in a
- // similar manner to applying the above function to each one in series. It has
- // the same requirements as the above function for each `value`. And it
- // returns the updated `hasher`.
- //
- // There is no guaranteed correspondence between the behavior of a single call
- // with multiple parameters and multiple calls. This routine is also optimized
- // for handling relatively small numbers of objects. For hashing large
- // aggregations, consider some Merkle-tree decomposition or arranging for a
- // byte buffer that can be hashed as a single buffer. However, hashing large
- // aggregations of data in this way is rarely results in effectively
- // high-performance hash table data structures and so should generally be
- // avoided.
- template <typename... Ts,
- typename = std::enable_if_t<
- (... && std::has_unique_object_representations_v<Ts>)>>
- auto Hash(const Ts&... value) -> void;
- // Simpler and more primitive functions to incorporate state represented in
- // `uint64_t` values into the hasher's state.
- //
- // These may be slightly less efficient than the `Hash` method above for a
- // typical application code `uint64_t`, but are designed to work well even
- // when relevant data has been packed into the `uint64_t` parameters densely.
- auto HashDense(uint64_t data) -> void;
- auto HashDense(uint64_t data0, uint64_t data1) -> void;
- // A heavily optimized routine for incorporating a dynamically sized sequence
- // of bytes into the hasher's state.
- //
- // This routine has carefully structured inline code paths for short byte
- // sequences and a reasonably high bandwidth code path for longer sequences.
- // The size of the byte sequence is always incorporated into the hasher's
- // state along with the contents.
- auto HashSizedBytes(llvm::ArrayRef<std::byte> bytes) -> void;
- // An out-of-line, throughput-optimized routine for incorporating a
- // dynamically sized sequence when the sequence size is guaranteed to be >32.
- // The size is always incorporated into the state.
- auto HashSizedBytesLarge(llvm::ArrayRef<std::byte> bytes) -> void;
- // Utility functions to read data of various sizes efficiently into a
- // 64-bit value. These pointers need-not be aligned, and can alias other
- // objects. The representation of the read data in the `uint64_t` returned is
- // not stable or guaranteed.
- static auto Read1(const std::byte* data) -> uint64_t;
- static auto Read2(const std::byte* data) -> uint64_t;
- static auto Read4(const std::byte* data) -> uint64_t;
- static auto Read8(const std::byte* data) -> uint64_t;
- // Similar to the `ReadN` functions, but supports reading a range of different
- // bytes provided by the size *without branching on the size*. The lack of
- // branches is often key, and the code in these routines works to be efficient
- // in extracting a *dynamic* size of bytes into the returned `uint64_t`. There
- // may be overlap between different routines, because these routines are based
- // on different implementation techniques that do have some overlap in the
- // range of sizes they can support. Which routine is the most efficient for a
- // size in the overlap isn't trivial, and so these primitives are provided
- // as-is and should be selected based on the localized generated code and
- // benchmarked performance.
- static auto Read1To3(const std::byte* data, ssize_t size) -> uint64_t;
- static auto Read4To8(const std::byte* data, ssize_t size) -> uint64_t;
- static auto Read8To16(const std::byte* data, ssize_t size)
- -> std::pair<uint64_t, uint64_t>;
- // Reads the underlying object representation of a type into a 64-bit integer
- // efficiently. Only supports types with unique object representation and at
- // most 8-bytes large. This is typically used to read primitive types.
- template <typename T,
- typename = std::enable_if_t<
- std::has_unique_object_representations_v<T> && sizeof(T) <= 8>>
- static auto ReadSmall(const T& value) -> uint64_t;
- // The core of the hash algorithm is this mix function. The specific
- // operations are not guaranteed to be stable but are described here for
- // hashing authors to understand what to expect.
- //
- // Currently, this uses the same "mix" operation as in Abseil, AHash, and
- // several other hashing algorithms. It takes two 64-bit integers, and
- // multiplies them, capturing both the high 64-bit result and the low 64-bit
- // result, and then XOR-ing those two halves together.
- //
- // A consequence of this operation is that a zero on either side will fail to
- // incorporate any bits from the other side. Often, this is an acceptable rate
- // of collision in practice. But it is worth being aware of and working to
- // avoid common paths encountering this. For example, naively used this might
- // cause different length all-zero byte strings to hash the same, essentially
- // losing the length in the composition of the hash for a likely important
- // case of byte sequence.
- //
- // Another consequence of the particular implementation is that it is useful
- // to have a reasonable distribution of bits throughout both sides of the
- // multiplication. However, it is not *necessary* as we do capture the
- // complete 128-bit result. Where reasonable, the caller should XOR random
- // data into operands before calling `Mix` to try and increase the
- // distribution of bits feeding the multiply.
- static auto Mix(uint64_t lhs, uint64_t rhs) -> uint64_t;
- // An alternative to `Mix` that is significantly weaker but also lower
- // latency. It should not be used when the input `uint64_t` is densely packed
- // with data, but is a good option for hashing a single integer or pointer
- // where the full 64-bits are sparsely populated and especially the high bits
- // are often invariant between interestingly different values.
- //
- // This uses just the low 64-bit result of a multiply. It ensures the operand
- // is good at diffusing bits, but inherently the high bits of the input will
- // be (significantly) less often represented in the output. It also does some
- // reversal to ensure the *low* bits of the result are the most useful ones.
- static auto WeakMix(uint64_t value) -> uint64_t;
- // We have a 64-byte random data pool designed to fit on a single cache line.
- // This routine allows sampling it at byte indices, which allows getting 64 -
- // 8 different random 64-bit results. The offset must be in the range [0, 56).
- static auto SampleRandomData(ssize_t offset) -> uint64_t {
- CARBON_DCHECK(offset + sizeof(uint64_t) < sizeof(StaticRandomData));
- uint64_t data;
- memcpy(&data,
- reinterpret_cast<const unsigned char*>(&StaticRandomData) + offset,
- sizeof(data));
- return data;
- }
- // Random data taken from the hexadecimal digits of Pi's fractional component,
- // written in lexical order for convenience of reading. The resulting
- // byte-stream will be different due to little-endian integers. These can be
- // used directly for convenience rather than calling `SampleRandomData`, but
- // be aware that this is the underlying pool. The goal is to reuse the same
- // single cache-line of constant data.
- //
- // The initializers here can be generated with the following shell script,
- // which will generate 8 64-bit values and one more digit. The `bc` command's
- // decimal based scaling means that without getting at least some extra hex
- // digits rendered there will be rounding that we don't want so the script
- // below goes on to produce one more hex digit ensuring the the 8 initializers
- // aren't rounded in any way. Using a higher scale won't cause the 8
- // initializers here to change further.
- //
- // ```sh
- // echo 'obase=16; scale=155; 4*a(1)' | env BC_LINE_LENGTH=500 bc -l \
- // | cut -c 3- | tr '[:upper:]' '[:lower:]' \
- // | sed -e "s/.\{4\}/&'/g" \
- // | sed -e "s/\(.\{4\}'.\{4\}'.\{4\}'.\{4\}\)'/0x\1,\n/g"
- // ```
- static inline constexpr std::array<uint64_t, 8> StaticRandomData = {
- 0x243f'6a88'85a3'08d3, 0x1319'8a2e'0370'7344, 0xa409'3822'299f'31d0,
- 0x082e'fa98'ec4e'6c89, 0x4528'21e6'38d0'1377, 0xbe54'66cf'34e9'0c6c,
- 0xc0ac'29b7'c97c'50dd, 0x3f84'd5b5'b547'0917,
- };
- // The multiplicative hash constant from Knuth, derived from 2^64 / Phi. For
- // details on its selection, see:
- // https://probablydance.com/2018/06/16/fibonacci-hashing-the-optimization-that-the-world-forgot-or-a-better-alternative-to-integer-modulo/
- // https://book.huihoo.com/data-structures-and-algorithms-with-object-oriented-design-patterns-in-c++/html/page214.html
- static constexpr uint64_t MulConstant = 0x9e37'79b9'7f4a'7c15U;
- private:
- uint64_t buffer;
- };
- // A dedicated namespace for `CarbonHashValue` overloads that are not found by
- // ADL with their associated types. For example, primitive type overloads or
- // overloads for types in LLVM's libraries.
- namespace HashDispatch {
- inline auto CarbonHashValue(llvm::ArrayRef<std::byte> bytes, uint64_t seed)
- -> HashCode {
- Hasher hasher(seed);
- hasher.HashSizedBytes(bytes);
- return static_cast<HashCode>(hasher);
- }
- // Hashing implementation for `llvm::StringRef`. We forward all the other
- // string-like types that support heterogeneous lookup to this one.
- inline auto CarbonHashValue(llvm::StringRef value, uint64_t seed) -> HashCode {
- return CarbonHashValue(
- llvm::ArrayRef(reinterpret_cast<const std::byte*>(value.data()),
- value.size()),
- seed);
- }
- inline auto CarbonHashValue(std::string_view value, uint64_t seed) -> HashCode {
- return CarbonHashValue(llvm::StringRef(value.data(), value.size()), seed);
- }
- inline auto CarbonHashValue(const std::string& value, uint64_t seed)
- -> HashCode {
- return CarbonHashValue(llvm::StringRef(value.data(), value.size()), seed);
- }
- template <unsigned Length>
- inline auto CarbonHashValue(const llvm::SmallString<Length>& value,
- uint64_t seed) -> HashCode {
- return CarbonHashValue(llvm::StringRef(value.data(), value.size()), seed);
- }
- // C++ guarantees this is true for the unsigned variants, but we require it for
- // signed variants and pointers.
- static_assert(std::has_unique_object_representations_v<int8_t>);
- static_assert(std::has_unique_object_representations_v<int16_t>);
- static_assert(std::has_unique_object_representations_v<int32_t>);
- static_assert(std::has_unique_object_representations_v<int64_t>);
- static_assert(std::has_unique_object_representations_v<void*>);
- // C++ uses `std::nullptr_t` but unfortunately doesn't make it have a unique
- // object representation. To address that, we need a function that converts
- // `nullptr` back into a `void*` that will have a unique object representation.
- // And this needs to be done by-value as we need to build a temporary object to
- // return, which requires a separate overload rather than just using a type
- // function that could be used in parallel in the predicate below. Instead, we
- // build the predicate independently of the mapping overload, but together they
- // should produce the correct result.
- template <typename T>
- inline auto MapNullPtrToVoidPtr(const T& value) -> const T& {
- // This overload should never be selected for `std::nullptr_t`, so
- // static_assert to get some better compiler error messages.
- static_assert(!std::is_same_v<T, std::nullptr_t>);
- return value;
- }
- inline auto MapNullPtrToVoidPtr(std::nullptr_t /*value*/) -> const void* {
- return nullptr;
- }
- // Predicate to be used in conjunction with a `nullptr` mapping routine like the
- // above.
- template <typename T>
- constexpr bool NullPtrOrHasUniqueObjectRepresentations =
- std::is_same_v<T, std::nullptr_t> ||
- std::has_unique_object_representations_v<T>;
- template <typename T, typename = std::enable_if_t<
- NullPtrOrHasUniqueObjectRepresentations<T>>>
- inline auto CarbonHashValue(const T& value, uint64_t seed) -> HashCode {
- Hasher hasher(seed);
- hasher.Hash(MapNullPtrToVoidPtr(value));
- return static_cast<HashCode>(hasher);
- }
- template <typename... Ts,
- typename = std::enable_if_t<
- (... && NullPtrOrHasUniqueObjectRepresentations<Ts>)>>
- inline auto CarbonHashValue(const std::tuple<Ts...>& value, uint64_t seed)
- -> HashCode {
- Hasher hasher(seed);
- std::apply(
- [&](const auto&... args) { hasher.Hash(MapNullPtrToVoidPtr(args)...); },
- value);
- return static_cast<HashCode>(hasher);
- }
- template <typename T, typename U,
- typename = std::enable_if_t<
- NullPtrOrHasUniqueObjectRepresentations<T> &&
- NullPtrOrHasUniqueObjectRepresentations<U> &&
- sizeof(T) <= sizeof(uint64_t) && sizeof(U) <= sizeof(uint64_t)>>
- inline auto CarbonHashValue(const std::pair<T, U>& value, uint64_t seed)
- -> HashCode {
- return CarbonHashValue(std::tuple(value.first, value.second), seed);
- }
- template <typename T, typename = std::enable_if_t<
- std::has_unique_object_representations_v<T>>>
- inline auto CarbonHashValue(llvm::ArrayRef<T> objs, uint64_t seed) -> HashCode {
- return CarbonHashValue(
- llvm::ArrayRef(reinterpret_cast<const std::byte*>(objs.data()),
- objs.size() * sizeof(T)),
- seed);
- }
- template <typename T>
- inline auto DispatchImpl(const T& value, uint64_t seed) -> HashCode {
- // This unqualified call will find both the overloads in this namespace and
- // ADL-found functions in an associated namespace of `T`.
- return CarbonHashValue(value, seed);
- }
- } // namespace HashDispatch
- template <typename T>
- inline auto HashValue(const T& value, uint64_t seed) -> HashCode {
- return HashDispatch::DispatchImpl(value, seed);
- }
- template <typename T>
- inline auto HashValue(const T& value) -> HashCode {
- // When a seed isn't provided, use the last 64-bit chunk of random data. Other
- // chunks (especially the first) are more often XOR-ed with the seed and risk
- // cancelling each other out and feeding a zero to a `Mix` call in a way that
- // sharply increasing collisions.
- return HashValue(value, Hasher::StaticRandomData[7]);
- }
- inline constexpr auto HashCode::ExtractIndex(ssize_t size) -> ssize_t {
- CARBON_DCHECK(llvm::isPowerOf2_64(size));
- return value_ & (size - 1);
- }
- template <int N>
- inline constexpr auto HashCode::ExtractIndexAndTag(ssize_t size)
- -> std::pair<ssize_t, uint32_t> {
- static_assert(N >= 1);
- static_assert(N <= 32);
- CARBON_DCHECK(llvm::isPowerOf2_64(size));
- CARBON_DCHECK(1LL << (64 - N) >= size) << "Not enough bits for size and tag!";
- return {static_cast<ssize_t>((value_ >> N) & (size - 1)),
- static_cast<uint32_t>(value_ & ((1U << (N + 1)) - 1))};
- }
- // Building with `-DCARBON_MCA_MARKERS` will enable `llvm-mca` annotations in
- // the source code. These can interfere with optimization, but allows analyzing
- // the generated `.s` file with the `llvm-mca` tool. Documentation for these
- // markers is here:
- // https://llvm.org/docs/CommandGuide/llvm-mca.html#using-markers-to-analyze-specific-code-blocks
- #if CARBON_MCA_MARKERS
- #define CARBON_MCA_BEGIN(NAME) \
- __asm volatile("# LLVM-MCA-BEGIN " NAME "" ::: "memory");
- #define CARBON_MCA_END(NAME) \
- __asm volatile("# LLVM-MCA-END " NAME "" ::: "memory");
- #else
- #define CARBON_MCA_BEGIN(NAME)
- #define CARBON_MCA_END(NAME)
- #endif
- inline auto Hasher::Read1(const std::byte* data) -> uint64_t {
- uint8_t result;
- std::memcpy(&result, data, sizeof(result));
- return result;
- }
- inline auto Hasher::Read2(const std::byte* data) -> uint64_t {
- uint16_t result;
- std::memcpy(&result, data, sizeof(result));
- return result;
- }
- inline auto Hasher::Read4(const std::byte* data) -> uint64_t {
- uint32_t result;
- std::memcpy(&result, data, sizeof(result));
- return result;
- }
- inline auto Hasher::Read8(const std::byte* data) -> uint64_t {
- uint64_t result;
- std::memcpy(&result, data, sizeof(result));
- return result;
- }
- inline auto Hasher::Read1To3(const std::byte* data, ssize_t size) -> uint64_t {
- // Use carefully crafted indexing to avoid branches on the exact size while
- // reading.
- uint64_t byte0 = static_cast<uint8_t>(data[0]);
- uint64_t byte1 = static_cast<uint8_t>(data[size - 1]);
- uint64_t byte2 = static_cast<uint8_t>(data[size >> 1]);
- return byte0 | (byte1 << 16) | (byte2 << 8);
- }
- inline auto Hasher::Read4To8(const std::byte* data, ssize_t size) -> uint64_t {
- uint32_t low;
- std::memcpy(&low, data, sizeof(low));
- uint32_t high;
- std::memcpy(&high, data + size - sizeof(high), sizeof(high));
- return low | (static_cast<uint64_t>(high) << 32);
- }
- inline auto Hasher::Read8To16(const std::byte* data, ssize_t size)
- -> std::pair<uint64_t, uint64_t> {
- uint64_t low;
- std::memcpy(&low, data, sizeof(low));
- uint64_t high;
- std::memcpy(&high, data + size - sizeof(high), sizeof(high));
- return {low, high};
- }
- inline auto Hasher::Mix(uint64_t lhs, uint64_t rhs) -> uint64_t {
- // Use the C23 extended integer support that Clang provides as a general
- // language extension.
- using U128 = unsigned _BitInt(128);
- U128 result = static_cast<U128>(lhs) * static_cast<U128>(rhs);
- return static_cast<uint64_t>(result) ^ static_cast<uint64_t>(result >> 64);
- }
- inline auto Hasher::WeakMix(uint64_t value) -> uint64_t {
- value *= MulConstant;
- #ifdef __ARM_ACLE
- // Arm has a fast bit-reversal that gives us the optimal distribution.
- value = __rbitll(value);
- #else
- // Otherwise, assume an optimized BSWAP such as x86's. That's close enough.
- value = __builtin_bswap64(value);
- #endif
- return value;
- }
- inline auto Hasher::HashDense(uint64_t data) -> void {
- // When hashing exactly one 64-bit entity use the Phi-derived constant as this
- // is just multiplicative hashing. The initial buffer is mixed on input to
- // pipeline with materializing the constant.
- buffer = Mix(data ^ buffer, MulConstant);
- }
- inline auto Hasher::HashDense(uint64_t data0, uint64_t data1) -> void {
- // When hashing two chunks of data at the same time, we XOR it with random
- // data to avoid common inputs from having especially bad multiplicative
- // effects. We also XOR in the starting buffer as seed or to chain. Note that
- // we don't use *consecutive* random data 64-bit values to avoid a common
- // compiler "optimization" of loading both 64-bit chunks into a 128-bit vector
- // and doing the XOR in the vector unit. The latency of extracting the data
- // afterward eclipses any benefit. Callers will routinely have two consecutive
- // data values here, but using non-consecutive keys avoids any vectorization
- // being tempting.
- //
- // XOR-ing both the incoming state and a random word over the second data is
- // done to pipeline with materializing the constants and is observed to have
- // better performance than XOR-ing after the mix.
- //
- // This roughly matches the mix pattern used in the larger mixing routines
- // from Abseil, which is a more minimal form than used in other algorithms
- // such as AHash and seems adequate for latency-optimized use cases.
- buffer =
- Mix(data0 ^ StaticRandomData[1], data1 ^ StaticRandomData[3] ^ buffer);
- }
- template <typename T, typename /*enable_if*/>
- inline auto Hasher::ReadSmall(const T& value) -> uint64_t {
- const auto* storage = reinterpret_cast<const std::byte*>(&value);
- if constexpr (sizeof(T) == 1) {
- return Read1(storage);
- } else if constexpr (sizeof(T) == 2) {
- return Read2(storage);
- } else if constexpr (sizeof(T) == 3) {
- return Read2(storage) | (Read1(&storage[2]) << 16);
- } else if constexpr (sizeof(T) == 4) {
- return Read4(storage);
- } else if constexpr (sizeof(T) == 5) {
- return Read4(storage) | (Read1(&storage[4]) << 32);
- } else if constexpr (sizeof(T) == 6 || sizeof(T) == 7) {
- // Use overlapping 4-byte reads for 6 and 7 bytes.
- return Read4(storage) | (Read4(&storage[sizeof(T) - 4]) << 32);
- } else if constexpr (sizeof(T) == 8) {
- return Read8(storage);
- } else {
- static_assert(sizeof(T) <= 8);
- }
- }
- template <typename T, typename /*enable_if*/>
- inline auto Hasher::Hash(const T& value) -> void {
- if constexpr (sizeof(T) <= 8) {
- // For types size 8-bytes and smaller directly being hashed (as opposed to
- // 8-bytes potentially bit-packed with data), we rarely expect the incoming
- // data to fully and densely populate all 8 bytes. For these cases we have a
- // `WeakMix` routine that is lower latency but lower quality.
- CARBON_MCA_BEGIN("fixed-8b");
- buffer = WeakMix(ReadSmall(value));
- CARBON_MCA_END("fixed-8b");
- return;
- }
- const auto* data_ptr = reinterpret_cast<const std::byte*>(&value);
- if constexpr (8 < sizeof(T) && sizeof(T) <= 16) {
- CARBON_MCA_BEGIN("fixed-16b");
- auto values = Read8To16(data_ptr, sizeof(T));
- HashDense(values.first, values.second);
- CARBON_MCA_END("fixed-16b");
- return;
- }
- if constexpr (16 < sizeof(T) && sizeof(T) <= 32) {
- CARBON_MCA_BEGIN("fixed-32b");
- // Essentially the same technique used for dynamically sized byte sequences
- // of this size, but we start with a fixed XOR of random data.
- buffer ^= StaticRandomData[0];
- uint64_t m0 = Mix(Read8(data_ptr) ^ StaticRandomData[1],
- Read8(data_ptr + 8) ^ buffer);
- const std::byte* tail_16b_ptr = data_ptr + (sizeof(T) - 16);
- uint64_t m1 = Mix(Read8(tail_16b_ptr) ^ StaticRandomData[3],
- Read8(tail_16b_ptr + 8) ^ buffer);
- buffer = m0 ^ m1;
- CARBON_MCA_END("fixed-32b");
- return;
- }
- // Hashing the size isn't relevant here, but is harmless, so fall back to a
- // common code path.
- HashSizedBytesLarge(llvm::ArrayRef<std::byte>(data_ptr, sizeof(T)));
- }
- template <typename... Ts, typename /*enable_if*/>
- inline auto Hasher::Hash(const Ts&... value) -> void {
- if constexpr (sizeof...(Ts) == 0) {
- buffer ^= StaticRandomData[0];
- return;
- }
- if constexpr (sizeof...(Ts) == 1) {
- Hash(value...);
- return;
- }
- if constexpr ((... && (sizeof(Ts) <= 8))) {
- if constexpr (sizeof...(Ts) == 2) {
- HashDense(ReadSmall(value)...);
- return;
- }
- // More than two, but all small -- read each one into a contiguous buffer of
- // data. This may be a bit memory wasteful by padding everything out to
- // 8-byte chunks, but for that regularity the hashing is likely faster.
- const uint64_t data[] = {ReadSmall(value)...};
- Hash(data);
- return;
- }
- // For larger objects, hash each one down to a hash code and then hash those
- // as a buffer.
- const uint64_t data[] = {static_cast<uint64_t>(HashValue(value))...};
- Hash(data);
- }
- inline auto Hasher::HashSizedBytes(llvm::ArrayRef<std::byte> bytes) -> void {
- const std::byte* data_ptr = bytes.data();
- const ssize_t size = bytes.size();
- // First handle short sequences under 8 bytes. We distribute the branches a
- // bit for short strings.
- if (size <= 8) {
- if (size >= 4) {
- CARBON_MCA_BEGIN("dynamic-8b");
- uint64_t data = Read4To8(data_ptr, size);
- // We optimize for latency on short strings by hashing both the data and
- // size in a single multiply here, using the small nature of size to
- // sample a specific sequence of bytes with well distributed bits into one
- // side of the multiply. This results in a *statistically* weak hash
- // function, but one with very low latency.
- //
- // Note that we don't drop to the `WeakMix` routine here because we want
- // to use sampled random data to encode the size, which may not be as
- // effective without the full 128-bit folded result.
- buffer = Mix(data ^ buffer, SampleRandomData(size));
- CARBON_MCA_END("dynamic-8b");
- return;
- }
- // When we only have 0-3 bytes of string, we can avoid the cost of `Mix`.
- // Instead, for empty strings we can just XOR some of our data against the
- // existing buffer. For 1-3 byte lengths we do 3 one-byte reads adjusted to
- // always read in-bounds without branching. Then we OR the size into the 4th
- // byte and use `WeakMix`.
- CARBON_MCA_BEGIN("dynamic-4b");
- if (size == 0) {
- buffer ^= StaticRandomData[0];
- } else {
- uint64_t data = Read1To3(data_ptr, size) | size << 24;
- buffer = WeakMix(data);
- }
- CARBON_MCA_END("dynamic-4b");
- return;
- }
- if (size <= 16) {
- CARBON_MCA_BEGIN("dynamic-16b");
- // Similar to the above, we optimize primarily for latency here and spread
- // the incoming data across both ends of the multiply. Note that this does
- // have a drawback -- any time one half of the mix function becomes zero it
- // will fail to incorporate any bits from the other half. However, there is
- // exactly 1 in 2^64 values for each side that achieve this, and only when
- // the size is exactly 16 -- for smaller sizes there is an overlapping byte
- // that makes this impossible unless the seed is *also* incredibly unlucky.
- //
- // Because this hash function makes no attempt to defend against hash
- // flooding, we accept this risk in order to keep the latency low. If this
- // becomes a non-flooding problem, we can restrict the size to <16 and send
- // the 16-byte case down the next tier of cost.
- uint64_t size_hash = SampleRandomData(size);
- auto data = Read8To16(data_ptr, size);
- buffer = Mix(data.first ^ size_hash, data.second ^ buffer);
- CARBON_MCA_END("dynamic-16b");
- return;
- }
- if (size <= 32) {
- CARBON_MCA_BEGIN("dynamic-32b");
- // Do two mixes of overlapping 16-byte ranges in parallel to minimize
- // latency. We also incorporate the size by sampling random data into the
- // seed before both.
- buffer ^= SampleRandomData(size);
- uint64_t m0 = Mix(Read8(data_ptr) ^ StaticRandomData[1],
- Read8(data_ptr + 8) ^ buffer);
- const std::byte* tail_16b_ptr = data_ptr + (size - 16);
- uint64_t m1 = Mix(Read8(tail_16b_ptr) ^ StaticRandomData[3],
- Read8(tail_16b_ptr + 8) ^ buffer);
- // Just an XOR mix at the end is quite weak here, but we prefer that for
- // latency over a more robust approach. Doing another mix with the size (the
- // way longer string hashing does) increases the latency on x86-64
- // significantly (approx. 20%).
- buffer = m0 ^ m1;
- CARBON_MCA_END("dynamic-32b");
- return;
- }
- HashSizedBytesLarge(bytes);
- }
- } // namespace Carbon
- #endif // CARBON_COMMON_HASHING_H_
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